# Supported Weapons | COD VG

<figure><img src="https://1789109166-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5Pbu0ytXByfDjSSpsNex%2Fuploads%2FEBjT2lwbKwSzFZXJ4k3V%2Fline_blue_flipped.png?alt=media&#x26;token=edf2c1fc-8d7d-4a6a-8a2e-733e59eebb83" alt=""><figcaption></figcaption></figure>

## Supported Weapons | COD VG 21 <a href="#supported-weapons" id="supported-weapons"></a>

<div data-full-width="false"><figure><img src="https://1789109166-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5Pbu0ytXByfDjSSpsNex%2Fuploads%2FriKZc0qAljb2H1JOqAF3%2Fline_blue.png?alt=media&#x26;token=70a27eb9-19c2-4f8a-a6d3-6e3c89ac4427" alt=""><figcaption></figcaption></figure></div>

<div align="left"><figure><img src="https://1789109166-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5Pbu0ytXByfDjSSpsNex%2Fuploads%2Ft3Uwb8tkn4pK09JDjZXC%2FCOD_VG_21_MODPASS.png?alt=media&#x26;token=0cfdaa9c-ce55-4fd6-ba7e-5a376b0cdc21" alt="" width="256"><figcaption></figcaption></figure></div>

{% hint style="info" %}
For STRIKEPACK™ with M.O.D.|PASS™.
{% endhint %}

"**Supported Weapons**" (Optimized Weapons) for **COD VG 21 GAMEPACK**, some of which have Optimized Anti-Recoil!  They can be assigned to Weapon Slots in the M.O.D. CENTRAL™ GAMEPACK Configuration.  The four pairings of Primary & Secondary Weapon Slots can easily be matched to four "in-game" Custom Weapon Loadouts.

Optimized Anti-Recoil is based around the following "in-game" settings:

* **Controller Vibration**: On <mark style="color:red;">\[In-Game & Console System-Wide]</mark>
  * You can block the feeling of in-game rumble with the GAMEPACK's built-in "**Block Rumble**" under **Global M**.**O**.**D**.**s** in the GAMEPACK Config.
* **ADS Sensitivity Transition Timing**: Instant
* **Aim Response Curve**: Standard
* **Custom Sensitivity Per Zoom**: Off
* **Depleted Ammo Weapon Switch**: Off
  * Reduces Weapon Swap M.O.D. desynchronization with your game.
* **Field Of View \[FOV]**: 80
* **Left/Right Trigger Min Input Deadzone**: <mark style="color:red;">\[Left/Right Trigger Values Must Be The Same]</mark>
* **Vertical/Horizontal Stick Sensitivity**: <mark style="color:red;">\[Vertical/Horizontal Stick Values Must Be The Same]</mark>
* **Weapon Fire Threshold**: Off
  * Improves trigger response, tightening timing between firing and Anti-Recoil M.O.D. activation.

Supported Weapons are optimized around reducing the base weapon recoil which can be used as an excellent starting point for "[**Quick Edit Anti**-**Recoil Adjustments**](../../../library/quickeditantirecoil)".

{% hint style="warning" %}
<mark style="color:orange;">**Deviations from the above, or any recoil-affecting Weapon Attachments will require adjustment with Quick Edit!**</mark>

***

Controlled Fire (fire fate reduction) will be applied to certain Supported Weapons with severe randomized recoil, as this is the only way to control recoil on these weapons.
{% endhint %}
