# 1. GAMEPACK Setup | COD WZ

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## GAMEPACK Setup | COD WZ <a href="#gamepack-setup" id="gamepack-setup"></a>

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<div align="left"><figure><img src="https://content.gitbook.com/content/5Pbu0ytXByfDjSSpsNex/blobs/AhJZnvaNrVBA35ma79Lg/COD_WZ_2_512.png" alt="" width="188"><figcaption></figcaption></figure></div>

{% hint style="info" %}
For STRIKEPACK™ with M.O.D.|PASS™.
{% endhint %}

<mark style="color:orange;">**REQUIRED**</mark> "**GAMEPACK Setup**" in **M**.**O**.**D**. **CENTRAL**™ for **COD WZ GAMEPACK**!  Match the <mark style="color:orange;">**ORANGE**</mark> settings in the GAMEPACK Configuration to your in-game Button Layout and Settings.  Set the <mark style="color:blue;">**BLUE**</mark> settings in the GAMEPACK Configuration to your preference.  Set the correct required SENSITIVITY and RESPONSE CURVE settings in your game.

<details>

<summary>Page Contents</summary>

[**GAMEPACK Setup**](#gamepack-setup)

[**Known Requirements**](#known-requirements)

[**Match Settings**](#match-settings)

[**Save Config & Slots**](#save-config-and-slots)

[**(Next) Weapon Swap**](#next-weapon-swap)

</details>



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## Known Requirements

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{% hint style="danger" %}
<mark style="color:red;">**Warning**</mark><mark style="color:red;">:</mark> The **COD WZ GAMEPACK** is the latest GAMEPACK for COD WZ, and uses Anti-Recoil powered by the BEAM team.  It uses the new <mark style="color:blue;">"</mark><mark style="color:blue;">**Global Scaling**</mark><mark style="color:blue;">"</mark> system.  It is the first GAMEPACK on M.O.D.|PASS™ to use this system.  In the M.O.D. CENTRAL™ GAMEPACK Configuration, you will find <mark style="color:blue;">**blue settings**</mark><mark style="color:blue;">.</mark>

<img src="https://1789109166-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5Pbu0ytXByfDjSSpsNex%2Fuploads%2FX3u8aOLQYo9D8ZgTKVVF%2FCOD_WZ_Blue_Settings.png?alt=media&#x26;token=d8299232-e8c1-4af2-9081-3bfe9dc7f681" alt="" data-size="original">

These blue settings allow the GAMEPACK itself to apply an additional response curve and alteration to your sensitivity.  **This is because you absolutely must use very specific&#x20;**<mark style="color:red;">**in**</mark><mark style="color:red;">-</mark><mark style="color:red;">**game**</mark>**&#x20;settings for Anti**-**Recoil to work correctly**:

HORIZONTAL STICK SENSITIVITY: 4.0

VERTICAL STICK SENSITIVITY: 4.0

RESPONSE CURVE: STANDARD

ADS SENSITIVITY MULTIPLIER (LOW/HIGH ZOOM): 1.00

ADS STICK SWAP: OFF

AIM DOWN SIGHT BEHAVIOR: HOLD

CONTROLLER ORIENTATION: UP

CUSTOM SENSITIVITY PER ZOOM: OFF

DEPLETED AMMO WEAPON SWITCH: OFF

INTERACT/RELOAD BEHAVIOR: TAP TO RELOAD

SLIDE/DIVE BEHAVIOR: HYBRID

SPRINT/TACTICAL SPRINT BEHAVIOR: TOGGLE

_As you can see, in-game Sensitivity: **4**.**0** is required, as is in-game Response Curve: **Standard**.  Many of you are probably not going to like your sensitivity being this high and may want a different response curve, so that is where the <mark style="color:blue;">**blue settings**</mark> in the GAMEPACK Config come in.  The information and images below depict the changes or non-changes that will be made to Standard response curve.  <mark style="color:red;">The GAMEPACK sensitivity and response curves are NOT 1-to-1 with the game, so you will need to experiment, as the Standard response curve will become more cut off at lower sensitivities.</mark>_

**For the GAMEPACK Response Curves**,

There are currently three **Response Curves** that we've created, though we are open to creating more if needed.

***

**Baseline** is neutral, default behavior (it respects the in-game Standard curve, which means any curvature will come from Standard, not Baseline).

<img src="https://1789109166-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5Pbu0ytXByfDjSSpsNex%2Fuploads%2FE99Vdj3muQnTdUx3VsFZ%2FBaseline_Curve.png?alt=media&#x26;token=9aab6c09-e426-4714-817e-c5714fdcfc3d" alt="" data-size="original">

***

**Gradual** is gentle, slower ramp-up, controlled.

![](https://1789109166-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5Pbu0ytXByfDjSSpsNex%2Fuploads%2Frk01hQRvqQXxTwgssiGr%2FGradual_Curve.png?alt=media\&token=1ced0ea9-4743-4520-8c10-2d0bbb23860b)

***

**Aggressive** is fast, sharper response, twitch.

![](https://1789109166-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5Pbu0ytXByfDjSSpsNex%2Fuploads%2Fgj1pYpaMKpt7l6KhGddA%2FResponsive_Curve.png?alt=media\&token=068dbc8c-388d-4081-9957-fd36bed0e062)
{% endhint %}

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### Match Settings

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<mark style="color:orange;">**REQUIRED**</mark> GAMEPACK Setup settings are located near the top of the **M.O.D. CENTRAL**™ GAMEPACK Config.  Ensure <mark style="color:orange;">**ALL ORANGE**</mark> <mark style="color:orange;"></mark><mark style="color:orange;">"</mark><mark style="color:orange;">**MATCH IN**</mark><mark style="color:orange;">-</mark><mark style="color:orange;">**GAME**</mark><mark style="color:orange;">"</mark> settings closely **MATCH** your in-game settings, that's Button Layouts, Custom Buttons, Stick Layouts, FOV, Invert Vertical Look.

{% hint style="warning" %}
Individual "MATCH IN-GAME" buttons will **ONLY** apply when "Custom" is selected.  Unless you are using a predefined button layout as is, select "Custom".
{% endhint %}

Each <mark style="color:orange;">**ORANGE SETTING**</mark> will direct **M**.**O**.**D**.s (**M**acros **O**n **D**emand) to the correct controller buttons and optimization level for your in-game settings.

{% hint style="danger" %}
<mark style="color:red;">**Warning:**</mark> **DO NOT MISS** any <mark style="color:orange;">**ORANGE SETTINGS**</mark> or risk an adversely affected experience.  <mark style="color:orange;">**Settings**</mark> **ONLY** cover supported in-game settings that are relevant to M.O.D.s.  Check the **Config** regularly for new settings to ensure your settings remain **MATCHED**.
{% endhint %}

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### Save Config & Slots

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{% hint style="warning" %}
Remember to "**Save Configuration**" when you are done with GAMEPACK Setup or any other changing of GAMEPACK Config settings.  Following this, "**Save Slots to Device**" to install the GAMEPACK to the STRIKEPACK™ device.  This will also update all installed GAMEPACKs to their latest version.
{% endhint %}

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## [(Next) Weapon Swap](weaponswap)
