# 2. Weapon Swap | COD WZ

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## Weapon Swap Mode | COD WZ <a href="#weapon-swap-mode" id="weapon-swap-mode"></a>

<figure><img src="https://1789109166-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5Pbu0ytXByfDjSSpsNex%2Fuploads%2FriKZc0qAljb2H1JOqAF3%2Fline_blue.png?alt=media&#x26;token=70a27eb9-19c2-4f8a-a6d3-6e3c89ac4427" alt=""><figcaption></figcaption></figure>

<div align="left"><figure><img src="https://content.gitbook.com/content/5Pbu0ytXByfDjSSpsNex/blobs/AhJZnvaNrVBA35ma79Lg/COD_WZ_2_512.png" alt="" width="188"><figcaption></figcaption></figure></div>

{% hint style="info" %}
For STRIKEPACK™ with M.O.D.|PASS™.
{% endhint %}

"**Weapon Swap Mode**" is a M.O.D. CENTRAL™ GAMEPACK Configuration setting in **COD WZ GAMEPACK**!  This setting concerns the Weapon Slot system used for managing different Weapon M.O.D.s (Macros On Demand), Anti-Recoil, and Settings for your in-game weapons.

<div align="left"><figure><img src="https://1789109166-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5Pbu0ytXByfDjSSpsNex%2Fuploads%2FsClrrqBXFHLlsMFprOoc%2FWeapon_Swap_Mode_Auto_Man_MC_Setting.png?alt=media&#x26;token=4c3cba3f-3fa6-4f7a-b9ad-b74f34acf7d7" alt=""><figcaption></figcaption></figure></div>

<details>

<summary>Page Contents</summary>

[**Weapon Swap Mode**](#weapon-swap-mode)

[**Quick Start (Automatic)**](#quick-start-automatic)

[**Available Modes**](#available-modes)

[**(Next) Weapon Setup**](#next-weapon-setup)

</details>



Before you can utilize the powerful Weapon M.O.D. customization options available, such as per Weapon Slot Fire Modes, Optimized Anti-Recoil, and Quick Edit Adjustments, you will need to become familiar with the Weapon Slot system itself.

Only the **ACTIVE Weapon Slot** will affect your controls.  Being aware of which slot is active prevents you from unintentionally firing a weapon with the wrong Weapon M.O.D.s applied.  Fortunately, LED indication for each mode provides a visual cue on the GAMEPACK's current status.

{% hint style="info" %}
The default mode for this GAMEPACK is "**Automatic**".  Its "Loadout Selector" consisting of four pairings of Primary & Secondary Weapon Slots, integrates well with four "in-game" Custom Weapon Loadouts.

***

If you want to get started as soon as possible, you can stick to Automatic and follow the Quick Start for that below, or you can follow the links to learn the full details about each mode further down this page:
{% endhint %}





<figure><img src="https://1789109166-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5Pbu0ytXByfDjSSpsNex%2Fuploads%2FEBjT2lwbKwSzFZXJ4k3V%2Fline_blue_flipped.png?alt=media&#x26;token=edf2c1fc-8d7d-4a6a-8a2e-733e59eebb83" alt=""><figcaption></figcaption></figure>

### Quick Start (Automatic)

<figure><img src="https://1789109166-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5Pbu0ytXByfDjSSpsNex%2Fuploads%2FriKZc0qAljb2H1JOqAF3%2Fline_blue.png?alt=media&#x26;token=70a27eb9-19c2-4f8a-a6d3-6e3c89ac4427" alt=""><figcaption></figcaption></figure>

{% tabs %}
{% tab title="Xbox®" %}
<mark style="color:green;">**XB**</mark><mark style="color:green;">:</mark>  While <img src="https://content.gitbook.com/content/5Pbu0ytXByfDjSSpsNex/blobs/s5BCeZ8GYk5oeIMIvHUD/view.png" alt="" data-size="line">**VIEW**/**ACTIVATOR** is <img src="https://content.gitbook.com/content/5Pbu0ytXByfDjSSpsNex/blobs/a1rU3M3zQ35D9H4Qkcsr/hold.png" alt="" data-size="line">**HELD**, <img src="https://content.gitbook.com/content/5Pbu0ytXByfDjSSpsNex/blobs/1Oox0aplJmc6k0WxpVne/lt.png" alt="" data-size="line">**LEFT TRIGGER** can be <img src="https://content.gitbook.com/content/5Pbu0ytXByfDjSSpsNex/blobs/sKdciZQF9hlNPAO0LWyb/tap.png" alt="" data-size="line">**TAPPED** to change the **ACTIVE Loadout**.  Stick to Loadout 1 when you are first starting out:

<div align="center"><figure><img src="https://1789109166-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5Pbu0ytXByfDjSSpsNex%2Fuploads%2FwRdCb2YdyG2mlP0hDaAK%2FLoadout_Selector_MP.gif?alt=media&#x26;token=2be49ac0-8c03-4824-838a-b22cabb47ba3" alt="" width="435"><figcaption></figcaption></figure></div>

***

**Automatic** tracks your "**Switch Weapon**" button presses, swapping between **Weapon Slots**.

The **Bright LED** is the **ACTIVE Slot**, whereas the Dim LED is the Inactive Slot:

<div align="center"><figure><img src="https://1789109166-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5Pbu0ytXByfDjSSpsNex%2Fuploads%2FklHMrVao4wLe3HuiwPRn%2FPri_Sec_Automatic_Swap_MP.gif?alt=media&#x26;token=6ac0d510-d221-4004-9197-4157465c550b" alt="" width="435"><figcaption></figcaption></figure></div>

***

It is often necessary to resync with your game, after respawns, menu access, etc.

1\. Switch to your "**in**-**game**" **Primary Weapon**.

2\. While <img src="https://content.gitbook.com/content/5Pbu0ytXByfDjSSpsNex/blobs/a1rU3M3zQ35D9H4Qkcsr/hold.png" alt="" data-size="line">**HOLDING** <img src="https://content.gitbook.com/content/5Pbu0ytXByfDjSSpsNex/blobs/s5BCeZ8GYk5oeIMIvHUD/view.png" alt="" data-size="line">**ACTIVATOR**, <img src="https://content.gitbook.com/content/5Pbu0ytXByfDjSSpsNex/blobs/sKdciZQF9hlNPAO0LWyb/tap.png" alt="" data-size="line">**TAP** <img src="https://1789109166-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5Pbu0ytXByfDjSSpsNex%2Fuploads%2FNScu3IbxiiEiGoJIaZWW%2Fy_new.png?alt=media&#x26;token=050b9cd9-04f4-48b9-b115-f97190226910" alt="Y" data-size="line">:

<div align="center"><figure><img src="https://1789109166-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5Pbu0ytXByfDjSSpsNex%2Fuploads%2FfjieeMqMqJcEME8v8aui%2FResync_Weapon_Swap_MP.gif?alt=media&#x26;token=7ea50b34-bbf1-4707-9000-90f5422f2ea8" alt="" width="435"><figcaption></figcaption></figure></div>

{% hint style="info" %}
**Tip** - To reduce desync, turn off the in-game setting, "Depleted Ammo Weapon Switch".
{% endhint %}
{% endtab %}

{% tab title="PlayStation®" %}
<mark style="color:blue;">**PS**</mark><mark style="color:blue;">:</mark>  While <img src="https://content.gitbook.com/content/5Pbu0ytXByfDjSSpsNex/blobs/FJu0pgdyiYAwWVG8eSQK/Touchpad.png" alt="" data-size="line">**TOUCHPAD**/**ACTIVATOR** is <img src="https://content.gitbook.com/content/5Pbu0ytXByfDjSSpsNex/blobs/a1rU3M3zQ35D9H4Qkcsr/hold.png" alt="" data-size="line">**HELD**, <img src="https://content.gitbook.com/content/5Pbu0ytXByfDjSSpsNex/blobs/WUsEPk5Okpc4KZPtz1HU/l2.png" alt="" data-size="line">**LEFT TRIGGER** can be <img src="https://content.gitbook.com/content/5Pbu0ytXByfDjSSpsNex/blobs/sKdciZQF9hlNPAO0LWyb/tap.png" alt="" data-size="line">**TAPPED** to change the **ACTIVE Loadout**.  Stick to Loadout 1 when you are first starting out:

<div align="center"><figure><img src="https://1789109166-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5Pbu0ytXByfDjSSpsNex%2Fuploads%2FL11J98XFU0fZ4pYTkjWm%2FLoadout_Selector_MP_PS.gif?alt=media&#x26;token=902763f1-5462-4130-9ba0-513004424f1d" alt="" width="435"><figcaption></figcaption></figure></div>

***

**Automatic** tracks your "**Switch Weapon**" button presses, swapping between **Weapon Slots**.

The **Bright LED** is the **ACTIVE Slot**, whereas the Dim LED is the Inactive Slot.  The PS controller's LED will also indicate <img src="https://1789109166-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5Pbu0ytXByfDjSSpsNex%2Fuploads%2FEHHhMF2EiZ5yj85jv0CF%2FRGB_PRI_TEXTBODY_PS_NEW.png?alt=media&#x26;token=722207c2-b69f-4635-9206-1348dbb8e05c" alt="PRIMARY" data-size="line"> & <img src="https://1789109166-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5Pbu0ytXByfDjSSpsNex%2Fuploads%2FGJHsYOjaIw94IXlQAM01%2FRGB_SEC_TEXTBODY_PS_NEW.png?alt=media&#x26;token=ba1b2ee2-9e29-412f-a2fc-a8adfaedfbd0" alt="SECONDARY" data-size="line">:

<div align="center"><figure><img src="https://1789109166-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5Pbu0ytXByfDjSSpsNex%2Fuploads%2FE657rSrZ0DSQVYsx776W%2FPri_Sec_Swap_Auto_Man_MP_PS.gif?alt=media&#x26;token=2ad562d1-0bd3-4ff2-9dd7-c525c81b7e23" alt="" width="435"><figcaption></figcaption></figure></div>

***

It is often necessary to resync with your game, after respawns, menu access, etc.

1\. Switch to your "**in**-**game**" **Primary Weapon**.

2\. While <img src="https://content.gitbook.com/content/5Pbu0ytXByfDjSSpsNex/blobs/a1rU3M3zQ35D9H4Qkcsr/hold.png" alt="" data-size="line">**HOLDING** <img src="https://content.gitbook.com/content/5Pbu0ytXByfDjSSpsNex/blobs/FJu0pgdyiYAwWVG8eSQK/Touchpad.png" alt="" data-size="line">**ACTIVATOR**, <img src="https://content.gitbook.com/content/5Pbu0ytXByfDjSSpsNex/blobs/sKdciZQF9hlNPAO0LWyb/tap.png" alt="" data-size="line">**TAP** <img src="https://1789109166-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5Pbu0ytXByfDjSSpsNex%2Fuploads%2FUhHoXqZMDIDOlvnesiFO%2Ftriangle_centered_new.png?alt=media&#x26;token=7a5f7600-c48d-4dbf-b216-4fc2077a029b" alt="TRIANGLE" data-size="line">:

<figure><img src="https://1789109166-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5Pbu0ytXByfDjSSpsNex%2Fuploads%2F1mtIqR1NN2AMmRkYmsCi%2FPri_Sync_MP_PS.gif?alt=media&#x26;token=1144b215-08b9-423d-b23e-98597d52bfa3" alt="" width="435"><figcaption></figcaption></figure>

***

{% hint style="info" %}
**Tip** - To reduce desync, turn off the in-game setting, "Depleted Ammo Weapon Switch".
{% endhint %}
{% endtab %}
{% endtabs %}







<figure><img src="https://1789109166-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5Pbu0ytXByfDjSSpsNex%2Fuploads%2FEBjT2lwbKwSzFZXJ4k3V%2Fline_blue_flipped.png?alt=media&#x26;token=edf2c1fc-8d7d-4a6a-8a2e-733e59eebb83" alt=""><figcaption></figcaption></figure>

### Available Modes

<figure><img src="https://1789109166-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5Pbu0ytXByfDjSSpsNex%2Fuploads%2FriKZc0qAljb2H1JOqAF3%2Fline_blue.png?alt=media&#x26;token=70a27eb9-19c2-4f8a-a6d3-6e3c89ac4427" alt=""><figcaption></figcaption></figure>

To suit different preferences, four "**Weapon Swap Mode**" options have been provided.  You can select from:  **Automatic**, **Manual**, **Direct**, and **Hybrid**.

See the links below to learn the full details about each mode:

{% content-ref url="../../library/weaponswap/automaticmanual" %}
[automaticmanual](../../library/weaponswap/automaticmanual)
{% endcontent-ref %}

{% content-ref url="../../library/weaponswap/direct" %}
[direct](../../library/weaponswap/direct)
{% endcontent-ref %}

{% content-ref url="../../library/weaponswap/hybrid" %}
[hybrid](../../library/weaponswap/hybrid)
{% endcontent-ref %}

***



## [(Next) Weapon Setup](weaponsetup)
