# Aim Abuse | Breakpoint

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## Aim Abuse | GR Breakpoint <a href="#aim-abuse" id="aim-abuse"></a>

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<div align="left"><figure><img src="https://1789109166-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5Pbu0ytXByfDjSSpsNex%2Fuploads%2FjOudVE1awmOLxHt4Wg4L%2FGR_BREAKPOINT_512.png?alt=media&#x26;token=ab376051-a617-451e-b1b0-527859db7961" alt="" width="256"><figcaption></figcaption></figure></div>

{% hint style="info" %}
For STRIKEPACK™ with M.O.D.|PASS™.
{% endhint %}

"**Aim Abuse**" is a M.O.D. CENTRAL™ GAMEPACK Configuration setting in **GR Breakpoint GAMEPACK**!  This M.O.D. (Macro On Demand) will take advantage of the game's "snap aim" mechanism.

<details>

<summary>Page Contents</summary>

[**Aim Abuse**](#aim-abuse)

[**(Next) Quick Edit Anti-Recoil**](#next-quick-edit-anti-recoil)

</details>

{% hint style="danger" %}
This M.O.D. will significantly interfere with scoping and should be toggled OFF when NOT needed.  Our Support Team has received reports that this M.O.D. is no longer effective.  Please be aware that in-game mechanisms can be tweaked or outright removed by a game developer at any time, rendering a M.O.D. ineffective.
{% endhint %}

***

**Enabled**:  While <img src="https://content.gitbook.com/content/5Pbu0ytXByfDjSSpsNex/blobs/a1rU3M3zQ35D9H4Qkcsr/hold.png" alt="" data-size="line">**HOLDING** the **AIM DOWN SIGHTS** (**ADS**) button, it will register as repeatedly pressing the ADS button, encouraging the game to repeatedly snap your aim to enemy targets.

***

You can use this Controller Shortcut to quickly toggle Aim Abuse during play:

> While <img src="https://content.gitbook.com/content/5Pbu0ytXByfDjSSpsNex/blobs/a1rU3M3zQ35D9H4Qkcsr/hold.png" alt="" data-size="line">**HOLDING** <img src="https://content.gitbook.com/content/5Pbu0ytXByfDjSSpsNex/blobs/SgBBp6ZIMHEak1zCSxfG/dpad_down.png" alt="" data-size="line">/<img src="https://content.gitbook.com/content/5Pbu0ytXByfDjSSpsNex/blobs/my8IggC3bHaDZQMOCpds/ps_dpad_down.png" alt="" data-size="line">**DOWN D**-**PAD**, <img src="https://content.gitbook.com/content/5Pbu0ytXByfDjSSpsNex/blobs/sKdciZQF9hlNPAO0LWyb/tap.png" alt="" data-size="line">**TAP** <img src="https://content.gitbook.com/content/5Pbu0ytXByfDjSSpsNex/blobs/1Oox0aplJmc6k0WxpVne/lt.png" alt="" data-size="line">/<img src="https://content.gitbook.com/content/5Pbu0ytXByfDjSSpsNex/blobs/WUsEPk5Okpc4KZPtz1HU/l2.png" alt="" data-size="line">**LEFT TRIGGER**.
>
> You will feel a rumble indicator:
>
> * **Heavy Rumble**: **ON**
> * Light Rumble: OFF

***

## [(Next) Quick Edit Anti-Recoil](https://collectiveminds.gitbook.io/strikepackmp/guides/legacygamepacks/grbreakpoint/quickeditrecoilassist)
