# GAMEPACK Setup | Apex

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## GAMEPACK Setup | Apex <a href="#gamepack-setup" id="gamepack-setup"></a>

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{% hint style="info" %}
For STRIKEPACK™ with M.O.D.|PASS™.
{% endhint %}

<mark style="color:orange;">**REQUIRED**</mark> "**GAMEPACK Setup**" in **M**.**O**.**D**. **CENTRAL**™ for **Apex Royale GAMEPACK**!  Match the GAMEPACK Configuration to your in-game Button Layout, Legend Character, and Settings.

<details>

<summary>Page Contents</summary>

[**GAMEPACK Setup**](#gamepack-setup)

[**Known Requirements**](#known-requirements)

[**Match Settings**](#match-settings)

[**Legend Selector**](#legend-selector)

[**Save Config & Slots**](#save-config-and-slots)

[**(Next) Weapon Swap**](#next-weapon-swap)

</details>

<figure><img src="https://1789109166-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5Pbu0ytXByfDjSSpsNex%2Fuploads%2FEBjT2lwbKwSzFZXJ4k3V%2Fline_blue_flipped.png?alt=media&#x26;token=edf2c1fc-8d7d-4a6a-8a2e-733e59eebb83" alt=""><figcaption></figcaption></figure>

## Known Requirements

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The following in-game settings are known to be <mark style="color:red;">"</mark><mark style="color:red;">**REQUIRED**</mark><mark style="color:red;">"</mark> to ensure M.O.D.s function correctly:

* **Controller Vibration**: On <mark style="color:red;">\[In-Game & Console System-Wide]</mark>
  * <mark style="color:red;">Controller Vibration is required for features such as "</mark><mark style="color:red;">**Weapon AI**</mark><mark style="color:red;">" to function!</mark>  You can block the feeling of in-game rumble with the GAMEPACK's built-in "**Block Rumble**" under **Global M**.**O**.**D**.**s** in the GAMEPACK Config.
* **\[ADS] Sensitivity**: 7 <mark style="color:red;">\[Or Lower]</mark>
  * <mark style="color:red;">7 or lower is required for in-game aim assist, which the "</mark><mark style="color:red;">**Aim Assist**</mark><mark style="color:red;">" M.O.D. relies on!</mark>
* **Custom Look Controls**: Off
* **Field Of View \[FOV]**: 110
* **Interact/Reload Button**: Tap To Reload
* **Look Deadzone**: Small
* **Per Optic ADS Sensitivity**: On
* **1x - 10x Optic Sights**: <mark style="color:red;">\[ADS Sensitivity Values Must Be The Same]</mark>
* **Response Curve**: Classic
* **Weapon Auto-Cycle On Empty**: Off
  * Reduces Weapon Swap M.O.D. desynchronization with your game.

{% hint style="danger" %}
This GAMEPACK is optimized around "known" in-game settings.  Check this list regularly for changes.  Deviating from these settings, especially those that determine analog stick response, will compromise the intended experience.  With patience & care, "Quick Edit" adjustments can fine-tune Optimized Anti-Recoil for both differences in stick response, Legendary Weapons, and Weapon Attachments that alter recoil (such as higher than 1x Scopes), covered later on in this manual.
{% endhint %}

***

<figure><img src="https://1789109166-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5Pbu0ytXByfDjSSpsNex%2Fuploads%2FEBjT2lwbKwSzFZXJ4k3V%2Fline_blue_flipped.png?alt=media&#x26;token=edf2c1fc-8d7d-4a6a-8a2e-733e59eebb83" alt=""><figcaption></figcaption></figure>

### Match Settings

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<mark style="color:orange;">**REQUIRED**</mark> GAMEPACK Setup settings are located near the top of the **M.O.D. CENTRAL**™ GAMEPACK Config.  Starting with "Button Layout", ensure <mark style="color:orange;">**ALL ORANGE**</mark> <mark style="color:orange;"></mark><mark style="color:orange;">"</mark><mark style="color:orange;">**MATCH IN**</mark><mark style="color:orange;">-</mark><mark style="color:orange;">**GAME**</mark><mark style="color:orange;">"</mark> settings closely **MATCH** your in-game settings.

{% hint style="warning" %}
Individual "MATCH IN-GAME" buttons will **ONLY** apply when "Custom" is selected.  Unless you are using a predefined button layout as is, select "Custom".
{% endhint %}

Each <mark style="color:orange;">**ORANGE SETTING**</mark> will direct **M**.**O**.**D**.s (**M**acros **O**n **D**emand) to the correct controller buttons, optimized for sensitivity levels that match your in-game settings.

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{% hint style="danger" %} <mark style="color:red;">**Warning:**</mark> **DO NOT MISS** any <mark style="color:orange;">**ORANGE SETTINGS**</mark> or risk an adversely affected experience.  <mark style="color:orange;">**Settings**</mark> **ONLY** cover supported in-game settings that are relevant to M.O.D.s.  Check the **Config** regularly for new settings to ensure your settings remain **MATCHED**.

***

Unfortunately, it is **NOT** viable for our team to support every possible in-game configuration.  Even supported in-game settings may not include all possible steps or options.  Consider reviewing your in-game settings and avoid making console system-wide changes to your controls.
{% endhint %}

***

<figure><img src="https://1789109166-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5Pbu0ytXByfDjSSpsNex%2Fuploads%2FEBjT2lwbKwSzFZXJ4k3V%2Fline_blue_flipped.png?alt=media&#x26;token=edf2c1fc-8d7d-4a6a-8a2e-733e59eebb83" alt=""><figcaption></figcaption></figure>

### Legend Selector

<figure><img src="https://1789109166-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5Pbu0ytXByfDjSSpsNex%2Fuploads%2FriKZc0qAljb2H1JOqAF3%2Fline_blue.png?alt=media&#x26;token=70a27eb9-19c2-4f8a-a6d3-6e3c89ac4427" alt=""><figcaption></figcaption></figure>

To ensure optimal Weapon Swap button tracking and M.O.D. behaviors, **MATCH** this GAMEPACK's <mark style="color:orange;">"</mark><mark style="color:orange;">**Active Featured Legend**</mark><mark style="color:orange;">"</mark> to your current "in-game" **Legend** character.  It is impractical to constantly return to the M.O.D. CENTRAL™ GAMEPACK Config, so assign four <mark style="color:orange;">"</mark><mark style="color:orange;">**Featured Legend**</mark><mark style="color:orange;">"</mark> characters instead.  This will set up "**Legend Selector**", allowing you to use your controller to swap around the Active Featured Legend during play:

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***

{% hint style="danger" %}
Although the tutorial video suggests otherwise, "Legend Selector" has been moved to <img src="https://content.gitbook.com/content/5Pbu0ytXByfDjSSpsNex/blobs/iJCY0RCgBBlJYI5bxJgw/lb.png" alt="" data-size="line">Left Bumper/<img src="https://1789109166-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5Pbu0ytXByfDjSSpsNex%2Fuploads%2FdJI1FSH2ObCovJg23HQF%2FL1_PS_4.png?alt=media&#x26;token=18183637-7878-4bae-8a27-41b5a680409c" alt="" data-size="line">Left Shoulder in a recent GAMEPACK update.
{% endhint %}

***

**To use Legend Selector**:

{% tabs %}
{% tab title="Xbox®" %} <mark style="color:green;">**XB**</mark><mark style="color:green;">:</mark>  While <img src="https://content.gitbook.com/content/5Pbu0ytXByfDjSSpsNex/blobs/s5BCeZ8GYk5oeIMIvHUD/view.png" alt="" data-size="line">**VIEW**/**ACTIVATOR** is <img src="https://content.gitbook.com/content/5Pbu0ytXByfDjSSpsNex/blobs/a1rU3M3zQ35D9H4Qkcsr/hold.png" alt="" data-size="line">**HELD**, <img src="https://content.gitbook.com/content/5Pbu0ytXByfDjSSpsNex/blobs/iJCY0RCgBBlJYI5bxJgw/lb.png" alt="" data-size="line">**LEFT BUMPER** can be <img src="https://content.gitbook.com/content/5Pbu0ytXByfDjSSpsNex/blobs/sKdciZQF9hlNPAO0LWyb/tap.png" alt="" data-size="line">**TAPPED** to make your selection.  The first **TAP** will activate "**Legend Selector**", then further **TAPS** will cycle through your four Legends, represented by the right four LEDs, with the Bright LED being the **ACTIVE Featured Legend**.  Upon **MATCHING** your in-game Legend, **RELEASE** <img src="https://content.gitbook.com/content/5Pbu0ytXByfDjSSpsNex/blobs/s5BCeZ8GYk5oeIMIvHUD/view.png" alt="" data-size="line">**ACTIVATOR**:

<div align="center"><figure><img src="https://1789109166-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5Pbu0ytXByfDjSSpsNex%2Fuploads%2F3OTfKV2FDAkTothiCMnh%2FLegend_Selector_Apex_MP_SP.gif?alt=media&#x26;token=8597138a-00bf-479c-ad69-8d639a14883a" alt=""><figcaption></figcaption></figure></div>
{% endtab %}

{% tab title="PlayStation®" %} <mark style="color:blue;">**PS**</mark><mark style="color:blue;">:</mark>  While <img src="https://content.gitbook.com/content/5Pbu0ytXByfDjSSpsNex/blobs/FJu0pgdyiYAwWVG8eSQK/Touchpad.png" alt="" data-size="line">**TOUCHPAD**/**ACTIVATOR** is <img src="https://content.gitbook.com/content/5Pbu0ytXByfDjSSpsNex/blobs/a1rU3M3zQ35D9H4Qkcsr/hold.png" alt="" data-size="line">**HELD**, <img src="https://1789109166-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5Pbu0ytXByfDjSSpsNex%2Fuploads%2FdJI1FSH2ObCovJg23HQF%2FL1_PS_4.png?alt=media&#x26;token=18183637-7878-4bae-8a27-41b5a680409c" alt="" data-size="line">**LEFT SHOULDER** can be <img src="https://content.gitbook.com/content/5Pbu0ytXByfDjSSpsNex/blobs/sKdciZQF9hlNPAO0LWyb/tap.png" alt="" data-size="line">**TAPPED** to make your selection.  The first **TAP** will activate "**Legend Selector**", then further **TAPS** will cycle through your four Legends, represented by the right four LEDs, with the Bright LED being the **ACTIVE Featured Legend**.  Upon **MATCHING** your in-game Legend, **RELEASE** <img src="https://content.gitbook.com/content/5Pbu0ytXByfDjSSpsNex/blobs/FJu0pgdyiYAwWVG8eSQK/Touchpad.png" alt="" data-size="line">**ACTIVATOR**:

<div align="center"><figure><img src="https://1789109166-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5Pbu0ytXByfDjSSpsNex%2Fuploads%2FjrRmc60LdX3HJ9Dnj6fp%2FLegend_Selector_Apex_MP_PS.gif?alt=media&#x26;token=0254f69e-f649-4540-a035-0352925e7a03" alt=""><figcaption></figcaption></figure></div>
{% endtab %}
{% endtabs %}

<figure><img src="https://1789109166-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5Pbu0ytXByfDjSSpsNex%2Fuploads%2FEBjT2lwbKwSzFZXJ4k3V%2Fline_blue_flipped.png?alt=media&#x26;token=edf2c1fc-8d7d-4a6a-8a2e-733e59eebb83" alt=""><figcaption></figcaption></figure>

### Save Config & Slots

<figure><img src="https://1789109166-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5Pbu0ytXByfDjSSpsNex%2Fuploads%2FriKZc0qAljb2H1JOqAF3%2Fline_blue.png?alt=media&#x26;token=70a27eb9-19c2-4f8a-a6d3-6e3c89ac4427" alt=""><figcaption></figcaption></figure>

{% hint style="warning" %}
Remember to "**Save Configuration**" when you are done with GAMEPACK Setup or any other changing of GAMEPACK Config settings.  Following this, "**Save Slots to Device**" to install the GAMEPACK to the STRIKEPACK™ device.  This will also update all installed GAMEPACKs to their latest version.
{% endhint %}

***

## [(Next) Weapon Swap](https://collectiveminds.gitbook.io/strikepackmp/guides/moderngamepacks/apexroyale/weaponswap)
