
Military Shooter 19
Gamepack for Strikepack Dominator/Eliminator with M.O.D. Pass.

Version: 1.10.0
Type: Legacy - Shooter
Status: Updates Discontinued
Updated: 2023.10.03
M.O.D. Central, M.O.D. Pass Gamepack for the Strikepack Dominator / Eliminator controller adapter. This comprehensive instruction manual will guide you through all Gamepack features in sequence, ensuring an efficient learning experience.
GAMEPACK EOL: This Gamepack is presented as is, and certain features may no longer function as originally intended, and may be missing instructions.

Gamepack Setup

Known Requirements
Match Settings
Save Config & Slots
"Save Configuration" when you are done with Gamepack Setup or any other changing of Gamepack Config settings. Following this, "Save Slots to Device" to install the Gamepack to the Strikepack device. This will also update all installed Gamepacks to their latest version.

Gamepack Mode

This Gamepack can be saved to any of the Gamepack Mode Slots 1 to 8 in M.O.D. Central. Once your Gamepack is saved and you are ready to play, it can be selected in Gamepack Mode:

Weapon Setup

Military Shooter 19 Gamepack's implementation differs from modern Weapon Swap. There is no Loadout Selector, and it consists of a single pair of Primary & Secondary Weapon Slots/Profiles in the M.O.D. Central Gamepack Configuration. However, although there are just two slots to work with, you can assign an "Additional M.O.D." specifically to each slot. For example, you can have Rapid Crouch exclusively assigned to your Secondary Weapon Slot.
"Profile Switch Mode" is a Gamepack Config setting. By default, "Profile Switch Mode" is set to "Manual". We recommend changing it to "Weapon Swap":
For Xbox®, select "Weapon Swap".
For PlayStation®, select "Weapon Swap (PS4® Solid Lightbar)". Solid Lightbar will make better use of the PS4® Controller LED to help you determine which Weapon Slot is Active.
In the Gamepack Config, you can assign Fire Modes or (Optimized) Supported Weapons and Additional M.O.D. to each of the Weapon Slots. These optimizations may provide a good starting point for adjusting and fine-tuning Recoil Assist to your game.
While you can technically adjust the Recoil Assist values for each Weapon Slot in the Gamepack Config, optimal values will be somewhat unique to you, especially if you're using recoil-affecting Weapon Attachments, and Unsupported Settings. It is recommended to adjust Recoil Assist values during play, which will be covered later.
Once you've setup your Weapon Slots, you can "Save Configuration".
During play, only the Active Weapon Slot will affect your controls. Being aware of which slot is active prevents you from unintentionally firing a weapon with the wrong Weapon M.O.D.s applied. Fortunately, LED indication provides a visual cue on the Gamepack's current status.
XB: While VIEW/ACTIVATOR is
HELD,
LEFT TRIGGER can be
TAPPED to change the ACTIVE Loadout. Stick to Loadout 1 when you are first starting out:

Automatic tracks your "Switch Weapon" button presses, swapping between Weapon Slots.
The Bright LED is the ACTIVE Slot, whereas the Dim LED is the Inactive Slot:

It is often necessary to resync with your game, after respawns, menu access, etc.
1. Switch to your "in-game" Primary Weapon.
2. While HOLDING
ACTIVATOR,
TAP
:

If Recoil Assist needs adjusting for your weapon, "Quick Edit Adjustments" take out the guesswork and allow you to change up any Weapon Slot during play. Military Shooter 19 Gamepack's implementation of this feature differs so check it out at the link below:
Quick Edit Recoil Assist | MS19Last updated