
Military Shooter 17
Gamepack for Strikepack Dominator/Eliminator with M.O.D. Pass.

Version: 1.1.2
Type: Legacy - Shooter
Status: Updates Discontinued
Updated: 2019.05.22
M.O.D. Central, M.O.D. Pass Gamepack for the Strikepack Dominator / Eliminator controller adapter. This comprehensive instruction manual will guide you through all Gamepack features in sequence, ensuring an efficient learning experience.
GAMEPACK EOL: This Gamepack is presented as is, and certain features may no longer function as originally intended, and may be missing instructions.
Known Requirements
The following in-game settings are known to be "REQUIRED" to ensure M.O.D.s function correctly:
CONTROLLER VIBRATION: ON [IN-GAME & CONSOLE SYSTEM-WIDE] (FOR HIT DETECTOR DROP)
AIM ASSIST: ON (FOR AIM ASSIST)
SENSITIVITY: SAME VERTICAL/HORIZONTAL VALUES (4-7 FOR WEAPON OPTIMIZER)
STICK LAYOUT: DEFAULT
Match Settings
The REQUIRED GAMEPACK Setup settings are located in the M.O.D. CENTRAL™ GAMEPACK Config. You MUST MATCH Button Layout Mode, Bumpers/Triggers Flipped Mode, and 180 Adjustable In-game Look Sensitivity (180 Spin M.O.D.) to your in-game controls to ensure the correct functioning of M.O.D.s (Macros On Demand).

Warning: DO NOT MISS any settings or you risk an adversely affected experience. Keep in mind these settings ONLY cover supported in-game settings that are relevant to M.O.D.s.
Avoid making console system-wide changes to your controls.
Save Config & Slots
Remember to "Save Configuration" when you are done with GAMEPACK Setup or any other changing of GAMEPACK Config settings. Following this, "Save Slots to Device" to install the GAMEPACK to the STRIKEPACK™ device. This will also update all installed GAMEPACKs to their latest version.
GAMEPACK Mode
While this GAMEPACK can technically be saved to F Slot (M.O.D. Mode) in M.O.D. CENTRAL™, overwriting the built-in M.O.D.s, you can just save it to any of the GAMEPACK Mode Slots 1 to 8. Once your GAMEPACK is saved and you are ready to play, it can be selected in GAMEPACK Mode:
When Mapping Button #1 is released, the top LEDs will stop indicating the GAMEPACK slot number. Depending on the GAMEPACK, they may display GAMEPACK-related indicators instead. DO NOT confuse this with the slot number.
Weapon Optimizer
Recoil Assist M.O.D. (Macro On Demand) optimized by our team (for in-game sensitivities 4-7) to "pull down" on your aim/camera stick to reduce the effect of vertical recoil for each Supported Weapon. It activates while you are AIMING DOWN SIGHTS (ADS) & FIRING TOGETHER.
It will apply Rapid Fire to Semi-Automatic Supported Weapons, and Auto Hold Breath to Sniper Rifle Supported Weapons. It will attempt to track LMG bipods. If the Fast Reload Quick M.O.D. is toggled ON, it will apply this feature to certain weapons.
Four Optimizer Profiles - COD WW2 17
In the GAMEPACK Config, there are four "Optimizer Profiles" you can assign different Supported Weapons to. You can swap between Optimizer Profiles via the following Controller Shortcuts:
While your AIM DOWN SIGHTS (ADS) button is HELD, if you then
HOLD
/
LEFT D-PAD alongside it, you can
TAP the following FACE BUTTONS to swap between "Optimizer Profiles" (you will feel a Heavy Rumble):
/
Profile 1
/
Profile 2
/
Profile 3
/
Profile 4
You can suspend Weapon Optimizer as needed:
XB: While
HOLDING
DOWN D-PAD, QUICKLY
TAP
.
PS: While
HOLDING
DOWN D-PAD, QUICKLY
TAP
.
You will feel a rumble indicator:
Heavy Rumble: Suspended
Light Rumble: Resumed
Primary/Secondary Weapon Fire
This feature is ONLY available when you are NOT using Weapon Optimizer.
You can learn about each of the three Weapon Fire Modes below:
Rapid
Fire
Rapid Fire. When your FIRE button is HELD, it will register as rapidly pressed & released.
⚠️ Designed for Semi-Automatic weapons. Fully Automatic weapons will incur a fire rate penalty unless they are set to an in-game single shot or burst mode.
Burst
Fire
Burst Fire provides you with controlled bursts over your fire rate. It includes optimal "Burst Bundles" selectable through Menu Navigation.
You can adjust the "Bullets Count" per burst in the GAMEPACK Config between roughly 1-6 bullets.
TAP your FIRE button to fire a burst to conserve ammunition and improve accuracy.
Burst
Fire Press Sens
Adjustable with the "Bullets Count" and "Burst Bundles" just like Burst Fire. QUICKLY TAP & RELEASE your FIRE TRIGGER to fire a single shot. If your FIRE TRIGGER is LESS than fully
PRESSED down, you will fire a burst to conserve ammunition and improve accuracy. If your FIRE TRIGGER is FULLY
HELD down, you will fire normally.
⚠️ Exclusive to Fire "Trigger" as requires the analog nature of triggers. Incompatible with Flipped (Bumpers/Triggers Swapped).
Resynchronize Weapon Swap
Weapon Swap will automatically toggle ON if a Secondary Weapon Fire is assigned. At any given time, the Active Weapon Fire (Primary or Secondary) will be the only one affecting your fire controls. You MUST avoid unintentionally firing a weapon with the wrong mode applied. It is good practice to resync after loading in, spawning/respawning, and accessing menus. You can resync by switching to your Primary Weapon, then while HOLDING RIGHT D-PAD
/
, QUICKLY
TAP
/
.
DO NOT take too long while RIGHT D-PAD is
HELD, or you will enter the Secondary Menu!
ADS Recoil Assist
"ADS Recoil Assist" M.O.D. (Macro On Demand) that "pulls down" on your aim/camera stick to reduce the effect of vertical recoil. It activates while you are AIMING DOWN SIGHTS (ADS) & FIRING TOGETHER. This Anti-Recoil is recordable & adjustable through Menu Navigation, as you have to set it up from scratch. This feature is ONLY available when you are NOT using Weapon Optimizer.
You can suspend the assigned Recoil Assist M.O.D. as needed:
XB: While
HOLDING
DOWN D-PAD, QUICKLY
TAP
.
PS: While
HOLDING
DOWN D-PAD, QUICKLY
TAP
.
You will feel a rumble indicator:
Heavy Rumble: Suspended
Light Rumble: Resumed
Quick Scope
"Quick Scope" is a GAMEPACK Config setting! These M.O.D.s are designed for use with a Sniper Rifle, and they assist you in quickly scoping in and firing a shot, for a quick and accurate surprise kill.
Tap 500ms Adjustable: If your AIM DOWN SIGHTS (ADS) button is QUICKLY TAPPED & RELEASED, it will register as a timed scope & shot. If your ADS button is
HELD, it will scope in without firing.
Press Sensitive Adjustable: If your ADS button is FIRMLY TAPPED with maximum pressure, it will register as a timed scope & shot. If your ADS button is GENTLY
HELD, it will scope in without firing.
Fully Auto Adjustable: Upon ADS, you will fire a shot.
Fire On Release: Upon ADS RELEASE, you will fire a shot.
Adjusting Quick Scope: All Quick M.O.D.s (except Fire On Release) use the adjustable setting. It can be adjusted in the GAMEPACK Config, or Menu Mode, covered in the Menu Navigation. A higher value will result in the assigned M.O.D. waiting longer for you to scope in before firing.
You can suspend the assigned Quick Scope M.O.D. as needed:
XB: While
HOLDING
DOWN D-PAD, QUICKLY
TAP
.
PS: While
HOLDING
DOWN D-PAD, QUICKLY
TAP
.
You will feel a rumble indicator:
Heavy Rumble: Suspended
Light Rumble: Resumed
Auto Run
"Auto Run" M.O.D.s! You can assign one of these M.O.D.s under "Auto Run" in the GAMEPACK Config.
Enabled: When your MOVEMENT STICK is FULLY MOVED FORWARD, your sprint button will be automatically pressed. This allows for walking or jogging with lesser movement.
Enabled Auto Inspect: All the functionality of "Enabled" but if you run into an opponent mid-sprint, the animation time to Aim Down Sights and fire will be cut short, allowing you to respond more quickly.
An unfortunate side effect of "Enabled Auto Inspect" is if you move the MOVEMENT STICK around too much, it will switch your weapon. While our team has minimized this side effect, it will still occur. If this is a deal breaker, just use "Enabled" instead.
You can suspend the assigned Shot Mode M.O.D. as needed:
XB: While RIGHT D-PAD
is
HELD, QUICKLY
PRESS RIGHT STICK
.
PS: While RIGHT D-PAD
is
HELD, QUICKLY
PRESS RIGHT STICK
.
You will feel a rumble indicator:
Heavy Rumble: Suspended
Light Rumble: Resumed
DO NOT take too long while RIGHT D-PAD is
HELD, or you will enter the Secondary Menu!
Auto Run
"Auto Run" M.O.D.s! You can assign one of these M.O.D.s under "Auto Run" in the GAMEPACK Config.
Enabled: When your MOVEMENT STICK is FULLY MOVED FORWARD, your sprint button will be automatically pressed. This allows for walking or jogging with lesser movement.
Enabled Auto Inspect: All the functionality of "Enabled" but if you run into an opponent mid-sprint, the animation time to Aim Down Sights and fire will be cut short, allowing you to respond more quickly.
An unfortunate side effect of "Enabled Auto Inspect" is if you move the MOVEMENT STICK around too much, it will switch your weapon. While our team has minimized this side effect, it will still occur. If this is a deal breaker, just use "Enabled" instead.
Shot Mode
Assorted "Shot Mode" M.O.D.s! You can assign one of these M.O.D.s under "Shot Mode" in the GAMEPACK Config. You can also assign certain Shot Mode M.O.D.s in combination with each other.
Rapid Fire Drop: HOLD your CROUCH button to drop down and fire.
Auto Drop: TAP your CROUCH button to drop down to prone.
Hip Fire Drop: When FIRING while NOT Aiming Down Sights, you will drop down.
Hip Fire Jump: Each time you FIRE while NOT Aiming Down Sights, you will jump.
Hit Detector Drop: This legacy M.O.D. attempts to detect when you have been shot and drops down to prone. Unfortunately, this also includes explosions from grenades, etc. A fun but heavily flawed M.O.D. that our team decided against bringing back in future GAMEPACKs.
You can suspend the assigned Shot Mode M.O.D. as needed:
XB: While RIGHT D-PAD
is
HELD, QUICKLY
TAP
.
PS: While RIGHT D-PAD
is
HELD, QUICKLY
TAP
.
You will feel a rumble indicator:
Heavy Rumble: Suspended
Light Rumble: Resumed
DO NOT take too long while RIGHT D-PAD is
HELD, or you will enter the Secondary Menu!
Paddle Button M.O.D.s | MS17Quick M.O.D.s | MS17 Menu Navigation | MS17
Last updated