
Menu Navigation | Military Shooter 17

Featured in Military Shooter 17 GAMEPACK, "Menu Navigation" covers this GAMEPACK's built-in "Menu Mode" and "Secondary Menu", a legacy feature set which allows you to enable/disable/configure certain M.O.D.s without returning to M.O.D. CENTRAL™. If you find these menus difficult to use, just use M.O.D. CENTRAL™ to configure your GAMEPACK.
For a rough idea of how a typical GAMEPACK Menu Mode looks and works in practice, please see either PS Dominator, XB Dominator, or XB Eliminator.
To enter Menu Mode, HOLD
/
LEFT D-PAD for at least 5 seconds, and remain
HOLDING
/
LEFT D-PAD to stay in Menu Mode:
M.O.D.s are organized into categories known as CLASSES:
You MUST be selected on the correct CLASS M.O.D. to adjust it.
An adjustable setting will sometimes be shared by several M.O.D.s.
On a STRIKEPACK DOMINATOR™, Paddle Button 1 is Left Paddle, and Paddle Button 2 is Right Paddle.
Buttons 3/4 are ONLY available for standard mapping functionality in this GAMEPACK.

Class/M.O.D. List

1: Primary Weapon Fire
2: Secondary Weapon Fire
1: Rapid Fire
2: Auto Burst Fire
3: Fusion Charge
4: Quick Scope
Rapid Fire Speed (Shared): LB/L1 Decrease | RB/R1 Increase | RT/R2 Test
Burst Fire Bundle Value: LB/L1 Decrease | RB/R1 Increase | Count Green Flashes 1-4:
Bundle 1.
Bundle 2.
Bundle 3.
Bundle 4.
Bundle 5.
Bundle Value setting is NOT saved!
Burst Fire Bundle Count: LT/L2 Decrease | RT/R2 Increase | XB: Count RT Rumbles / PS: Count Purple Flashes / Set between approx. 1-6 Bullets / Setting shared between weapons.
3: ADS Recoil Assist
1: Enabled
2: Enabled Inverted
3: Weapon Optimizer
Weapon Optimizer is NOT adjustable!
ADS Recoil Assist Weight Recording:
Ensure you are in Menu Mode via HOLDING Left D-Pad, and navigated to Class 4, M.O.D. 1 for Enabled, or M.O.D. 2 for Enabled Inverted Y Support.
HOLD LT/L2 to record. Control recoil by tilting Aim/Cam Stick down, keep it steady for one second, then RELEASE LT/L2 & Stick to Record Result. Save to Recoil Profile: While
HOLDING LT/L2,
TAP 1 of 4 Face Buttons.
ADS Recoil Assist Weight Adjustment: LB/L1 Heavier | RB/R1 Lighter | RT/R2 Test / Higher recoil requires heavier weight, but too much weight points at floor.
4: Quick Scope
1: Tap 500ms Adjustable
2: Press Sensitive Adjustable
3: Fully Auto Adjustable
4: Fire On Release
Quick Scope Timing: LB/L1 Slower | RB/R1 Faster | L2/LT Test / If firing before scoping in, try slower. Fire On Release is NOT adjustable!
5: Auto Run
1: Enabled
2: Enabled Auto Inspect
6: Shot Mode
1: Rapid Fire Drop
2: Auto Drop
3: Hip Fire Drop
4: Hip Fire Jump
5: Hit Detector Drop
7: Paddle Button 1
8: Paddle Button 2
1: Optimized Rapid Fire
2: Turbo Paddle
3: Spring Loaded Sidearm - Rapid Fire
4: Spring Loaded Sidearm - Hold Fire
5: Side Fire
6: Shot Mode Selectable
7: Turbo Button
8: 180 Spin
9: Frog Jump
Turbo Paddle/Button Speed: LB/L1 Decrease | RB/R1 Increase
Shot Mode Selectable: LB/L1 Decrease | RB/R1 Increase | XB: Count RT Rumbles / PS: Count Purple Flashes / Set between Modes 1-3 / 1: Rapid Fire Drop, 2: Auto Drop, 3: Rapid Fire Jump. Shot Mode setting is NOT saved!
180 Spin Sensitivity: LB/L1 Decrease | RB/R1 Increase | XB: Count RT Rumbles / PS: Count Purple Flashes / Set between Sensitivity 1-14.

Secondary Menu

This GAMEPACK includes a Secondary Menu where it is possible to change the Button Layout, Flipped Support, and Weapon Swap settings without returning to the GAMEPACK Config.
To enter Secondary Menu, HOLD RIGHT D-PAD
/
for at least 5 seconds, and remain
HOLDING RIGHT D-PAD
/
to stay in Secondary Menu:
Button Layout
/
navigates Button Layout FORWARD.
/
navigates Button Layout BACKWARD.
Match your in-game Button Layout.
XB: White Flash / PS: Red Flash : Default, then Count Green Flashes: 1: Tactical, 2: Lefty, 3: Nomad, 4: Nomad Tactical, 5: Nomad Lefty, 6: Bumper Jumper, 7: Bumper Jumper Tactical, 8: Charlie, 9: One-Hand Gunslinger, 10: Stick & Move, 11: Scout, 12: Brawler, 13: Beast.
/
flashes current Button Layout.
Bumpers/Triggers Flipped
LB/L1 toggles ON/OFF Flipped Support. Match how it is set in-game. When it is ON, LED 7 will be lit within Secondary Menu.
Weapon Swap
/
toggles ON/OFF Weapon Swap. When it is ON, LED 8 will be lit within Secondary Menu. Weapon Swap will automatically toggle ON if a M.O.D. is assigned under Class 2. Incompatible with Weapon Optimizer.
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