Mapping on App

Strikepack Horizon and Vista gaming adapters!

This section explains how to map the Paddle Buttons and assign M.O.D.s (Macros On Demand) to them using the Strikepack Central app. Each Gamepack Profile includes its own separate Mapping and M.O.D. settings, allowing you to create multiple configurations for different games.

Mapping on App, Contents

Paddle Button Mapping + M.O.D.s

1

Open the Mapping Section

From a Gamepack Profile's Dashboard, tap the Mapping icon on the bottom-bar to open/close the Paddle Button Mapping section.

This section features Button Mapping and optional M.O.D.s for the Paddle Buttons.


2

Select a Paddle Button

On the app, tap the box for the Paddle Button you want to map. The selected option will be highlighted, allowing you to swipe through the available controller buttons to assign.

Button symbols will match your controller's platform accordingly.


3

Map/Unmap a Selected Paddle Button

To map a controller button to the selected Paddle Button, tap its icon. It'll highlight and appear in the Paddle Button box. You can map up to four controller buttons per Paddle Button, but keep in mind that when the Paddle Button is pressed, it'll activate all its mapped buttons simultaneously.

To unmap a controller button from the selected Paddle Button, tap its highlighted icon. It'll unhighlight and disappear from Paddle Button box. To unmap all controller buttons from the selected Paddle Button, tap Clear Mapped Buttons.


4

Assign a Paddle Button M.O.D.

Paddle Button M.O.D.s hold a unique advantage—they’re completely non-intrusive, letting you unleash powerful actions when it counts without disrupting your regular controls or gameplay flow. To choose a M.O.D. to assign to a Paddle Button, hold your finger on the Paddle Button box until it fully traces itself.

This will open the Paddle Button's Option Selector, showing a list of available M.O.D.s. Options vary by Gamepack, so we’ll cover M.O.D. details later. For most M.O.D.s, the name makes their function obvious; for others, it may be less clear. Swipe through the list and tap a M.O.D. option to assign it to the Paddle Button.

To avoid button conflicts, assigning a M.O.D. to a Paddle Button will override any controller buttons currently mapped to it.

Sacrificing the mapping on at least one Paddle Button can be well worth it for the right M.O.D. option. For example, BEAM Gamepacks can import Macros created in and exported from the Macro Gamepack (more on that later). These Macros can perform complex sequential button presses on a Paddle Button, far exceeding the functionality of standard Mapped Buttons.

If you want to revert the Paddle Button back to its Mapped Button function, return to its Option Selector and tap the Mapped Buttons option.

Mapped Buttons is the default setting for Paddle Buttons in most Gamepacks, but there are exceptions. For example, Macro and Fighter Gamepacks default to Recorded Macro/Combo or Fighter Combo, respectively.


5

Close the Mapping Section

Tap the Mapping icon on the bottom-bar to close the Paddle Button Mapping section.


Alt Activator + Toggle M.O.D.s


Alt Activator (Paddle Button M.O.D.)

This Utility Paddle Button M.O.D. deserves a special mention because it affects controller shortcuts. It turns your assigned Paddle Button into a dedicated Controller Shortcut Activator and restores the Touchpad or View button to its normal function.

Why use it? By default, the Touchpad or View button is slightly modified to access controller shortcuts in the Gamepack. As a result, it only performs its normal function when you release the button or hold it longer than usual. Since this button is mainly used for in-game menus and maps, most gamers likely won’t notice, but if you tend to release the button slowly, it may feel delayed or unresponsive. Using the Alt Activator completely sidesteps the issue.

Just remember: whenever the manual mentions the “Activator” button, use your assigned Paddle Button instead.


Toggle M.O.D.s (Paddle Button M.O.D.)

This Utility Paddle Button M.O.D. deserves a special mention because it offers a slightly quicker way to toggle the Gamepack into its M.O.D.S BLOCKED state than using the app or controller shortcut. This can help you react to situations where active controller M.O.D.s might interfere—such as when entering a vehicle.

Tip: Before toggling back out of this state, it's recommended to switch to your in-game Primary Weapon to prevent desynchronization between the Gamepack and your game.



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