Last updated
Last updated
For STRIKEPACK™ with M.O.D.|PASS™.
"ADS Anti-Recoil" is a M.O.D. CENTRAL™ GAMEPACK Configuration setting in BF1 GAMEPACK! When adjusted correctly, this M.O.D. (Macro On Demand) slightly "pulls down" on your aim/camera stick to reduce the effect of vertical recoil. It activates while you are AIMING DOWN SIGHTS (ADS) & FIRING TOGETHER.
Enabled Inverted: ADS Anti-Recoil that is compatible with an "Inverted Y" in-game aim/camera.
Due to legacy code, this GAMEPACK lacks the Weapon Slot system of newer GAMEPACKs, and the Anti-Recoil value is shared for both weapons. You will need to balance your adjustments the best you can between your two weapons, or focus entirely on your Primary Weapon being the best it can be.
When Bipod Mode is toggled ON, ADS Anti-Recoil will automatically shut off while prone.
You will feel a rumble indicator:
Heavy Rumble: Bipod Mode ON
Light Rumble: Bipod Mode OFF
You can suspend the assigned ADS Anti-Recoil M.O.D. as needed:
You will feel a rumble indicator:
Heavy Rumble: Suspended
Light Rumble: Resumed
Enabled: When your ADS & FIRE buttons are HELD TOGETHER, ADS Anti-Recoil will activate.
Adjusting ADS Anti-Recoil: For this M.O.D. to take effect, you will need to adjust it. It can be adjusted in the GAMEPACK Config, or Menu Mode, covered in the section of this manual. A higher value will result in a heavier weight, but too much and instead of your weapon being more level, it will point at the floor.
XB: While HOLDING VIEW, TAP .
PS: While HOLDING TOUCH, TAP .
XB: While HOLDING VIEW, TAP LEFT TRIGGER.
PS: While HOLDING TOUCH, TAP LEFT TRIGGER.