Last updated
For STRIKEPACK™ with M.O.D.|PASS™.
"Paddle Button M.O.D.s" (Macros On Demand) for Dstny 2 GAMEPACK! You can assign these to your Left/Right Paddles or Action Buttons 1/2 in the M.O.D. CENTRAL™ GAMEPACK Configuration. Buttons 3/4 are ONLY available for standard mapping functionality in this GAMEPACK.
You will feel a rumble indicator:
Heavy Rumble: Suspended
Light Rumble: Resumed
You can learn about each Paddle Button M.O.D. below:
Disabled
If the Paddle Button M.O.D. is disabled, the Paddle/Action Button will be used for its normal "controller button mapping" function. Whichever buttons you have mapped, which is the same mapping shared across every mode of the STRIKEPACK™, will pass through.
Optimized
Rapid
Fire
⚠️ Designed for Semi-Automatic weapons. Fully Automatic weapons will incur a fire rate penalty unless they are set to an in-game single shot or burst mode.
Spring
Loaded
Sidearm
Selectable
This Paddle Button M.O.D. refers to your Spring Loaded Sidearm Selectable setting in the GAMEPACK Config to determine fire mode. You can also change this setting in Menu Mode, explained later on in the Menu Navigation section of this manual.
Spring
Loaded
Secondary
Scope
M.O.D.
Blocker
Easy
Double
Jump
Turbo
Paddle
⚠️M.O.D. WILL NOT function if more than one button is mapped to its Paddle Button.⚠️ "Turbo Paddle" is an old name for the Paddle Button M.O.D. known as "Turbo Mapped Button" in newer GAMEPACKs.
Easy
Super
Rapid
Crouch
⚠️Rapid Crouch will likely set off your Ability.⚠️
Titan
Charge
Selectable
This Paddle Button M.O.D. refers to your Titan Charge Selectable setting in the GAMEPACK Config to determine fire mode. You can also change this setting in Menu Mode, explained later on in the Menu Navigation section of this manual.
180
Spin
This Paddle Button M.O.D. refers to your 180 Spin Sensitivity setting in the GAMEPACK Config to determine a more accurate 180 degree turn. You can also change this setting in Menu Mode, explained later on in the Menu Navigation section of this manual.
While /UP D-PAD is HELD, you can TAP a PADDLE BUTTON to suspend its assigned Paddle Button M.O.D. during play.
When the PADDLE BUTTON is HELD, it will register as rapidly pressing & releasing your fire button, optimizing the fire rate of any Semi-Automatic weapon within game limits!
HOLD the PADDLE BUTTON to automatically switch to another weapon and fire it. Your opponent will not be expecting this and will likely get chewed up. RELEASE to spring back to your previous weapon.
HOLD the PADDLE BUTTON to automatically switch to another weapon, and scope in your Sniper Rifle or other weapon; ready to fire. RELEASE to spring back to your previous weapon.
HOLD the PADDLE BUTTON to block Controller M.O.D.s until RELEASE.
HOLD the PADDLE BUTTON to casually double jump. This is a generic timing just for traversing the world.
HOLD the PADDLE BUTTON to turbo any SINGLE button that you have mapped to it.
TAP the PADDLE BUTTON to activate your Super ability. HOLD the PADDLE BUTTON to activate your Alternate Super ability if applicable, such as Titan Sentinel's Ward of Dawn.
HOLD the PADDLE BUTTON to repeatedly crouch, confusing your opponent on whether to aim high or low, while you deliver the killing blow. This is especially useful with Titan Rally Barricade.
You MUST be configured in-game for either Titan Striker Seismic Strike (Shoulder Charge in D1), Titan Sentinel Shield Bash, or Titan Sunbreaker Hammer Strike. While at the height of your Titan's sprint where you see wind effects, TAP the PADDLE BUTTON to automatically slide, fire or rapidly fire for longer with a Forward Charge Ability.
TAP the PADDLE BUTTON to quickly turn around roughly 180 degrees (a half circle)