
Military Shooter 22
Gamepack for Strikepack Dominator/Eliminator with M.O.D. Pass.

M.O.D. Central, M.O.D. Pass Gamepack for the Strikepack Dominator / Eliminator controller adapter. This comprehensive instruction manual will guide you through all Gamepack features in sequence, ensuring an efficient learning experience.

Gamepack Setup

Known Requirements
Match Settings
In the Gamepack Config, make sure all orange "MATCH IN-GAME" settings closely match your in-game settings. These settings are important to the proper functioning of M.O.D.s (Macros On Demand). Individual "MATCH IN-GAME" buttons will only apply when your Button Layout is set to "Custom" in the Gamepack Config.
Unfortunately, it is not viable for our team to support every possible in-game configuration. Even supported in-game settings may not support all possible steps or options. Consider reviewing your in-game settings and avoid making console system-wide changes to your controls.
Save Config & Slots
"Save Configuration" when you are done with Gamepack Setup or any other changing of Gamepack Config settings. Following this, "Save Slots to Device" to install the Gamepack to the Strikepack device. This will also update all installed Gamepacks to their latest version.

Gamepack Mode

This Gamepack can be saved to any of the Gamepack Mode Slots 1 to 8 in M.O.D. Central. Once your Gamepack is saved and you are ready to play, it can be selected in Gamepack Mode:

Weapon Setup

The "Weapon Swap Mode" Gamepack Config setting determines the Weapon Slot system used for managing different Weapon M.O.D.s, Recoil Assist, and Settings for your in-game weapons.

The default mode for this Gamepack is "Automatic". Its "Loadout Selector" consisting of four pairings of Primary & Secondary Weapon Slots, integrates well with four "in-game" Custom Weapon Loadouts.

In the Gamepack Config, you can assign Generic Fire Modes or (Optimized) Supported Weapons to each of the Weapon Slots. These optimizations may provide a good starting point for adjusting and fine-tuning Recoil Assist to your game.
While you can technically adjust the Recoil Assist values for each Weapon Slot in the Gamepack Config, optimal values will be somewhat unique to you, especially if you're using recoil-affecting Weapon Attachments, and Unsupported Settings. It is recommended to adjust Recoil Assist values during play, which will be covered later.
Once you've setup your Weapon Slots, you can "Save Configuration".
During play, only the Active Weapon Slot will affect your controls. Being aware of which slot is active prevents you from unintentionally firing a weapon with the wrong Weapon M.O.D.s applied. Fortunately, LED indication provides a visual cue on the Gamepack's current status.
XB: While VIEW/ACTIVATOR is
HELD,
LEFT TRIGGER can be
TAPPED to change the ACTIVE Loadout. Stick to Loadout 1 when you are first starting out:

Automatic tracks your "Switch Weapon" button presses, swapping between Weapon Slots.
The Bright LED is the ACTIVE Slot, whereas the Dim LED is the Inactive Slot:

It is often necessary to resync with your game, after respawns, menu access, etc.
1. Switch to your "in-game" Primary Weapon.
2. While HOLDING
ACTIVATOR,
TAP
:

To suit different preferences, four "Weapon Swap Mode" options have been provided. You can select from: Automatic, Manual, Direct, and Hybrid.
See the links below to learn the full details about each mode:
Automatic & ManualDirectHybridIf Recoil Assist needs adjusting for your weapon, "Quick Edit Adjustments" take out the guesswork and allow you to change up any Weapon Slot during play. Check out this feature at the link below:
Quick Edit Recoil Assist
Gamepack-Specific M.O.D.s

This section includes instructions for Global M.O.D.s and Paddle Button M.O.D.s that are specific/unique to this Gamepack. These can be assigned in the Gamepack Config. Information on other included M.O.D.s can be found in the M.O.D. Library.
While SPRINTING FORWARD, HOLD your CROUCH button long enough to dive, and you will automatically sprint to get up immediately.
While MOVING FORWARD, QUICKLY TAP & RELEASE your CROUCH button to slide & quickly get back up into the fight. Slide YY double switches weapons & jumps up to achieve this.
A LONGER HOLD & RELEASE of your CROUCH button will dive instead.
While SPRINTING FORWARD, TAP the PADDLE BUTTON to dive, and if you KEEP MOVING FORWARD, you will sprint to immediately get up.
Combining a crouching & sprinting technique, you can peek from cover quickly & safely, seamlessly transition between positions, and even manually strafe from side to side to be more difficult to hit.
HOLD the PADDLE BUTTON to Snake: Designed for taller cover; it will switch between going prone & almost standing.
Horizontal strafing will temporarily suspend Snake, keeping you crouched or prone to let you control when & where to peek. HOLD your RELOAD button to remain prone & safe from enemy fire while reloading.
While SPRINTING, TAP the PADDLE BUTTON to slide & quickly get back up into fight. Slide YY double switches weapons & jumps to achieve this.
Combining a crouching & sprinting technique, you can peek from cover quickly & safely, seamlessly transition between positions, and even manually strafe from side to side to be more difficult to hit.
QUICKY TAP & RELEASE the PADDLE BUTTON to seamlessly transition to Crouch Snake (Heavy Rumble): Designed for taller cover; it will switch between crouching & standing. You can
TAP the PADDLE BUTTON again to toggle OFF Crouch Snake.
HOLD the PADDLE BUTTON to seamlessly transition to Prone Snake (2 Heavy Rumbles): Designed for shorter cover; it will switch between prone & crouching. You can
HOLD the PADDLE BUTTON again to toggle OFF Prone Snake.
PRESSING
VIEW/
TOUCH ACTIVATOR will always toggle OFF Toggle Snake, regardless of current position.
Horizontal strafing will temporarily suspend Toggle Snake, keeping you crouched or prone to let you control when & where to peek. HOLD your RELOAD button to remain prone & safe from enemy fire while reloading.
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