Military Shooter Zone
Gamepack for Strikepack Dominator/Eliminator with M.O.D. Pass.

Version: 1.0.0
Type: Modern - Shooter
Updated: 2025.06.27
Recoil Assist Powered by BEAM team!
M.O.D. Central, M.O.D. Pass Gamepack for the Strikepack Dominator / Eliminator controller adapter. This comprehensive instruction manual will guide you through all Gamepack features in sequence, ensuring an efficient learning experience.
Gamepack Setup
Known Requirements
This Gamepack uses Recoil Assist powered by the BEAM team, with a new "Global Scaling" system. In the M.O.D. Central Gamepack Configuration, you will find blue settings.

These blue settings allow the Gamepack itself to apply an additional response curve and alteration to your aim sensitivity. This is provided because very specific in-game settings are required for Recoil Assist to work correctly, listed below:
Horizontal Stick Sensitivity: 4.0 Vertical Stick Sensitivity: 4.0 Response Curve: Standard ADS Sensitivity Multiplier (Low/High Zoom): 1.00 ADS Stick Swap: Off Aim Down Sight Behavior: Hold Controller Orientation: Up Custom Sensitivity Per Zoom: Off Depleted Ammo Weapon Switch: Off Interact/Reload Behavior: Tap To Reload Slide/Dive Behavior: Hybrid Sprint/Tactical Sprint Behavior: Toggle
As you can see, Sensitivity: 4.0 is required, as is Response Curve: Standard. You are probably not going to like your sensitivity being this high, so that is where the Gamepack Config blue settings come into play. The information and images below depict the changes that will be made to Standard response curve. Note that the Gamepack sensitivity and response curves are not 1-to-1 with the game, so you will need to experiment, as the Standard response curve will become more cut off at lower sensitivities.
For the Gamepack Response Curves,
There are currently three Response Curves that we've created, though we are open to creating more if needed.
Baseline is neutral, default behavior (it respects the in-game Standard curve, which means any curvature will come from Standard, not Baseline).

Gradual is gentle, slower ramp-up, controlled.

Aggressive is fast, sharper response, twitch.

Match Settings
In the Gamepack Config, make sure all orange "MATCH IN-GAME" settings closely match your in-game settings. These settings are important to the proper functioning of M.O.D.s (Macros On Demand). Individual "MATCH IN-GAME" buttons will only apply when your Button Layout is set to "Custom" in the Gamepack Config.
Save Config & Slots
"Save Configuration" when you are done with Gamepack Setup or any other changing of Gamepack Config settings. Following this, "Save Slots to Device" to install the Gamepack to the Strikepack device. This will also update all installed Gamepacks to their latest version.
Gamepack Mode
This Gamepack can be saved to any of the Gamepack Mode Slots 1 to 8 in M.O.D. Central. Once your Gamepack is saved and you are ready to play, it can be selected in Gamepack Mode:
Tilt your controller towards you until you can see over the top LEDs to the back of the Strikepack, then navigate through your saved Gamepacks.
Strikepack Eliminator: While
HOLDING MAPPING BUTTON #1 (Top Left),
TAP ACTION BUTTON #2 or #1.
Strikepack Dominator: While
HOLDING MAPPING BUTTON #1 (Top Left),
TAP RIGHT PADDLE or LEFT PADDLE.
The Strikepack Gearhead Eyes will flash Green & White on Xbox® / Blue & White on PlayStation®. While Mapping Button #1 remains held, a single top LED will be lit to indicate the currently selected Gamepack slot, numbered from left to right.
When Mapping Button #1 is released, the top LEDs will stop indicating the Gamepack slot number. Depending on the Gamepack, they may display Gamepack-related indicators instead. DO NOT confuse this with the slot number.
Weapon Setup
The "Weapon Swap Mode" Gamepack Config setting determines the Weapon Slot system used for managing different Weapon M.O.D.s, Recoil Assist, and Settings for your in-game weapons.

The default mode for this Gamepack is "Automatic". Its "Loadout Selector" consisting of four pairings of Primary & Secondary Weapon Slots, integrates well with four "in-game" Custom Weapon Loadouts.

In the Gamepack Config, you can assign Generic Fire Modes or (Optimized) Supported Weapons to each of the Weapon Slots. These optimizations may provide a good starting point for adjusting and fine-tuning Recoil Assist to your game.
While you can technically adjust the Recoil Assist values for each Weapon Slot in the Gamepack Config, optimal values will be somewhat unique to you, especially if you're using recoil-affecting Weapon Attachments, and Unsupported Settings. It is recommended to adjust Recoil Assist values during play, which will be covered later.
Once you've setup your Weapon Slots, you can "Save Configuration".
During play, only the Active Weapon Slot will affect your controls. Being aware of which slot is active prevents you from unintentionally firing a weapon with the wrong Weapon M.O.D.s applied. Fortunately, LED indication provides a visual cue on the Gamepack's current status.
XB: While
VIEW/ACTIVATOR is
HELD,
LEFT TRIGGER can be
TAPPED to change the ACTIVE Loadout. Stick to Loadout 1 when you are first starting out:

Automatic tracks your "Switch Weapon" button presses, swapping between Weapon Slots.
The Bright LED is the ACTIVE Slot, whereas the Dim LED is the Inactive Slot:

It is often necessary to resync with your game, after respawns, menu access, etc.
1. Switch to your "in-game" Primary Weapon.
2. While
HOLDING
ACTIVATOR,
TAP
:

Tip - Turn off the in-game setting that switches weapons when your ammo is depleted.
PS: While
TOUCHPAD/ACTIVATOR is
HELD,
LEFT TRIGGER can be
TAPPED to change the ACTIVE Loadout. Stick to Loadout 1 when you are first starting out:

Automatic tracks your "Switch Weapon" button presses, swapping between Weapon Slots.
The Bright LED is the ACTIVE Slot, whereas the Dim LED is the Inactive Slot. The PS controller's LED will also indicate
&
:

It is often necessary to resync with your game, after respawns, menu access, etc.
1. Switch to your "in-game" Primary Weapon.
2. While
HOLDING
ACTIVATOR,
TAP
:

Tip - Turn off the in-game setting that switches weapons when your ammo is depleted.
To suit different preferences, four "Weapon Swap Mode" options have been provided. You can select from: Automatic, Manual, Direct, and Hybrid.
See the links below to learn the full details about each mode:
Automatic & ManualDirectHybridIf Recoil Assist needs adjusting for your weapon, "Quick Edit Adjustments" take out the guesswork and allow you to change up any Weapon Slot during play. Check out this feature at the link below:
Quick Edit Recoil AssistGamepack-Specific M.O.D.s
This section includes instructions for Global M.O.D.s and Paddle Button M.O.D.s that are specific/unique to this Gamepack. These can be assigned in the Gamepack Config. Information on other included M.O.D.s can be found in the M.O.D. Library.
While SPRINTING,
HOLD your CROUCH button to slide, then RELEASE to cancel your slide. Throw off your opponent's aim and quickly get back into the fight.
While SPRINTING FORWARD,
TAP the PADDLE BUTTON to dive, and if you KEEP MOVING FORWARD, you will sprint to immediately get up.
Combining a crouching & sprinting technique, you can peek from cover quickly & safely, seamlessly transition between positions, and even manually strafe from side to side to be more difficult to hit.
HOLD the PADDLE BUTTON to Snake: Designed for taller cover; it will switch between going prone & almost standing.
Horizontal strafing will temporarily suspend Snake, keeping you crouched or prone to let you control when & where to peek.
HOLD your RELOAD button to remain prone & safe from enemy fire while reloading.
While SPRINTING,
TAP the PADDLE BUTTON to slide & cancel in a single movement. Throw off your opponent's aim and quickly get back into the fight.
Combining a crouching & sprinting technique, you can peek from cover quickly & safely, seamlessly transition between positions, and even manually strafe from side to side to be more difficult to hit.
QUICKY
TAP & RELEASE the PADDLE BUTTON to seamlessly transition to Crouch Snake (Heavy Rumble): Designed for taller cover; it will switch between crouching & standing. You can
TAP the PADDLE BUTTON again to toggle OFF Crouch Snake.
HOLD the PADDLE BUTTON to seamlessly transition to Prone Snake (2 Heavy Rumbles): Designed for shorter cover; it will switch between prone & crouching. You can
HOLD the PADDLE BUTTON again to toggle OFF Prone Snake.
PRESSING
VIEW/
TOUCH ACTIVATOR will always toggle OFF Toggle Snake, regardless of current position.
Horizontal strafing will temporarily suspend Toggle Snake, keeping you crouched or prone to let you control when & where to peek.
HOLD your RELOAD button to remain prone & safe from enemy fire while reloading.
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