# Non-native Wheel Setup

<div align="left"><figure><img src="/files/TQWsktfMHeBXxKRFqDt3" alt="" width="270"><figcaption></figcaption></figure></div>

<figure><img src="/files/CdZHnbqCM7YQXMuCWBzr" alt=""><figcaption></figcaption></figure>

## <img src="/files/e0Z7QXq0UYAlcQwzgFB2" alt="" data-size="line"> <mark style="color:red;">Non-native</mark> Wheel Setup (Conversion)

<figure><img src="/files/GxAFdc6yHu14wiQbnv7W" alt=""><figcaption></figcaption></figure>

<div align="left"><figure><img src="/files/xrTuEi6EgT0Ejis0mshP" alt=""><figcaption></figcaption></figure></div>

<div align="left"><figure><img src="/files/TVl0qQuOVDAIDUSk4Tsi" alt=""><figcaption></figcaption></figure></div>

***

<img src="/files/ofmNGbXnC16sfmjJy9tD" alt="" data-size="line">  Follow these steps to use Drive Hub's protocol conversion feature and play with a racing wheel that is otherwise incompatible with your console:

<div align="left"><figure><img src="/files/wTgosJxdqWiWwmUGtcE8" alt=""><figcaption></figcaption></figure></div>

***

<img src="/files/UGmQ4yYt2eFZOLsLPOXI" alt="" data-size="line">  Review the [**Compatibility List**](/drivehub/compatibility.md), visit the [**Firmware Update**](/drivehub/manual/updatingfirmware.md) page, and update Drive Hub to the latest firmware version.

***

<img src="/files/17f5O4eWx5U6agu5yuR6" alt="" data-size="line">  Use only high-quality, certified data transfer cables.  Avoid extensions or a combined cable length exceeding 3m (10ft), as USB power degrades over distance.

{% hint style="info" %}
For <mark style="color:blue;">**PlayStation**</mark><mark style="color:blue;">®</mark><mark style="color:blue;">**4**</mark>  / <mark style="color:blue;">**PlayStation**</mark><mark style="color:blue;">®</mark><mark style="color:blue;">**5**</mark><mark style="color:blue;">,</mark> also ensure your console's "**Communication Method**" is set to "**Use USB Cable**".  You can find this setting under:

* <mark style="color:blue;">**PS4**</mark><mark style="color:blue;">®:</mark>  Settings > Devices > Controllers > Communication Method
* <mark style="color:blue;">**PS5**</mark><mark style="color:blue;">®:</mark>  Settings > Accessories > Controllers
  {% endhint %}

<div align="left"><figure><img src="/files/xHZ29Bxr0ALHWqWglA7a" alt=""><figcaption></figcaption></figure></div>

***

<img src="/files/QGJS4JFXlWC5aNbafsL0" alt="" data-size="line">  Turn **ON** your console using its power button instead of your controller.  Wait for your console to fully start up and reach the <mark style="color:blue;">**PlayStation**</mark><mark style="color:blue;">®</mark> login screen or <mark style="color:green;">**Xbox**</mark><mark style="color:green;">®</mark> home screen.  <mark style="color:red;">**DO NOT**</mark> launch a game yet:

<div align="left"><figure><img src="/files/7deaxWM32LGUyRweFg1E" alt="" width="563"><figcaption></figcaption></figure> <figure><img src="/files/gUYntXtsDjvc1GvtPCmM" alt="" width="375"><figcaption></figcaption></figure></div>

{% hint style="danger" %} <mark style="color:red;">**AVOID**</mark> turning on your console with your controller, as this will connect it wirelessly when you need it to perform a wired authentication role.  If you have accidentally turned on your controller, <img src="/files/R8nr39sw8MsGCHNri59e" alt="" data-size="line">**HOLD** its **PS**/**HOME** button until your controller turns **OFF**.
{% endhint %}

***

<img src="/files/DtuLwxkHQUTU5MeEoeoI" alt="" data-size="line">  Connect the appropriate controller for your console to Drive Hub's "**Controller**" port.

{% hint style="info" %}
**Authentication Role**:  Your controller will facilitate wheel authentication, and as such its controls will be limited and its audio port will be unavailable, as is also the case for wheels.  You will need to seek other solutions for headset audio.
{% endhint %}

*Images of supported controllers for each console are provided for identification purposes only, and the following brands are NOT affiliated with Collective Minds™ or DRIVEHUB™:*

<mark style="color:green;">**Xbox Series X|S**</mark><mark style="color:green;">®</mark> / <mark style="color:green;">**Xbox One**</mark><mark style="color:green;">®</mark> Console:  Standard Xbox® Wireless Controller:

<table data-column-title-hidden data-view="cards"><thead><tr><th></th><th data-hidden data-card-cover data-type="files"></th></tr></thead><tbody><tr><td></td><td><a href="/files/chidq9zQe9ENp2hIhyei">/files/chidq9zQe9ENp2hIhyei</a></td></tr><tr><td></td><td><a href="/files/VRg3HecLYgqWQ8aWxk78">/files/VRg3HecLYgqWQ8aWxk78</a></td></tr></tbody></table>

<mark style="color:blue;">**PlayStation**</mark><mark style="color:blue;">®</mark><mark style="color:blue;">**4**</mark> Console:  Standard DualShock®4 V2 (CUH-ZCT2) Controller *<mark style="color:red;">(</mark><mark style="color:red;">**NOT the CUH**</mark><mark style="color:red;">-</mark><mark style="color:red;">**ZCT1**</mark><mark style="color:red;">,</mark> <mark style="color:red;"></mark><mark style="color:red;">**which is incompatible with wired communication**</mark><mark style="color:red;">).</mark>*  CUH-ZCT2 can be identified by its back label and its touchpad, which has a line of light passing through it:

<table data-column-title-hidden data-view="cards"><thead><tr><th></th><th data-hidden data-card-cover data-type="files"></th></tr></thead><tbody><tr><td></td><td><a href="/files/BSGua1Wu9MidGqF2lxvW">/files/BSGua1Wu9MidGqF2lxvW</a></td></tr></tbody></table>

<mark style="color:blue;">**PlayStation**</mark><mark style="color:blue;">®</mark><mark style="color:blue;">**5**</mark> Console:  Supported <mark style="color:blue;">**PS4**</mark><mark style="color:blue;">®</mark> <mark style="color:blue;"></mark><mark style="color:blue;">**Specialty Controller**</mark><mark style="color:blue;">;</mark> HORI® Wired Mini Gamepad, HORI® Fighting Commander OCTA switched to PS4® mode, or NACON® Wired Compact Controller:

<table data-column-title-hidden data-view="cards" data-full-width="false"><thead><tr><th></th><th data-hidden data-card-cover data-type="files"></th></tr></thead><tbody><tr><td></td><td><a href="/files/uIWUC0QLflZ0ttDcQlnc">/files/uIWUC0QLflZ0ttDcQlnc</a></td></tr><tr><td></td><td><a href="/files/X6oJhNHDpHrZkmK61cVk">/files/X6oJhNHDpHrZkmK61cVk</a></td></tr><tr><td></td><td><a href="/files/LZVYJNvDUhn2UQVWZIkB">/files/LZVYJNvDUhn2UQVWZIkB</a></td></tr></tbody></table>

{% hint style="danger" %}
Due to the strict security measures <mark style="color:blue;">**Sony**</mark><mark style="color:blue;">®</mark> has in place, you <mark style="color:red;">**CANNOT**</mark> use the standard <mark style="color:blue;">**PS4**</mark><mark style="color:blue;">®</mark> DualShock® or any <mark style="color:blue;">**PS5**</mark><mark style="color:blue;">®</mark> controller, DualSense® or otherwise, for <mark style="color:blue;">**PlayStation**</mark><mark style="color:blue;">®</mark><mark style="color:blue;">**5**</mark> authentication with Drive Hub.  If you try, your wheel setup will frequently disconnect.

"<mark style="color:blue;">**PS4**</mark><mark style="color:blue;">®</mark> <mark style="color:blue;"></mark><mark style="color:blue;">**Specialty Controllers**</mark>" beyond the three listed "**may**" also work but compatibility is <mark style="color:red;">**NOT**</mark> guaranteed.  If you do happen to confirm that one works, please let us know at [**support**@**collectiveminds**.**ca**](mailto:support@collectiveminds.ca)
{% endhint %}

***

<img src="/files/NdH9WE91nF22q8gKiOfe" alt="" data-size="line">  Where possible, connect any accessories that are already compatible with your wheel directly to the wheel itself.

***

<img src="/files/TAPfC55K8sV1bzNiruMT" alt="" data-size="line">  Set any mode switch on your wheel accordingly; non-native Fanatec® wheels must be switched to PC mode, Logitech® G29 wheel must be switched to PS4® mode, etc.

***

<img src="/files/tGfMA3xmhX2jTvRgBX55" alt="" data-size="line">  Connect your non-native wheel to Drive Hub's "**Wheel**/**Controller**" port.

***

<img src="/files/kvTFoKjq87cXzCQkOuoo" alt="" data-size="line">  If you have an additional accessory, connect it to Drive Hub's "**Accessory**" port.

{% hint style="danger" %}
Depending on how power hungry your accessory is, how long your cables are, and mandatory if you want to connect more than one accessory, you may need to connect a powered USB hub (one that plugs into the wall/mains) between the "**Accessory**" port and your accessories.  *Power issues usually manifest as disconnections, and Force Feedback (FFB) dropping out.*
{% endhint %}

***

<img src="/files/xkJk1FOGkfSGThzJfJv1" alt="" data-size="line">  Connect the included 6ft Micro USB cable to Drive Hub's "**Console**" port, and then connect the other end to your console.

***

<img src="/files/bv7Y8z6vbMebjqmA75z4" alt="" data-size="line">  Your controller will automatically turn on, going through its usual connection sequence, before remaining on.  Drive Hub will begin calibration, displaying the wheel's model number on Drive Hub's display (e.g. Logitech G27 will be displayed as G-2-7) and potentially other information before indicating it is successfully connected.

* For <mark style="color:green;">**Xbox**</mark><mark style="color:green;">®</mark>/<mark style="color:blue;">**PS5**</mark><mark style="color:blue;">®</mark>/<mark style="color:blue;">**PS4**</mark><mark style="color:blue;">®,</mark> successfully connected is a zero <img src="/files/q9j7qgNljZSG5FIErbBH" alt="" data-size="line">.  If Drive Hub settles on an <mark style="color:red;">**E**</mark> (or backwards <mark style="color:red;">"</mark><mark style="color:red;">**3**</mark><mark style="color:red;">"</mark>) instead, see below:

{% hint style="danger" %}
On <mark style="color:green;">**Xbox**</mark><mark style="color:green;">®</mark>/<mark style="color:blue;">**PS5**</mark><mark style="color:blue;">®</mark>/<mark style="color:blue;">**PS4**</mark><mark style="color:blue;">®,</mark> Drive Hub displays an <mark style="color:red;">**E**</mark> when there is an <mark style="color:red;">**E**</mark><mark style="color:red;">rror</mark> in your setup.  You will need to determine the source of this issue.  Possible causes include:

* Cable issue, such as power only or bad cable.
* Controller is connected wirelessly, or has bad port, even if it charges fine.
* Forgot to set <mark style="color:blue;">**PS5**</mark><mark style="color:blue;">®</mark>/<mark style="color:blue;">**PS4**</mark><mark style="color:blue;">®</mark> console's "**Communication Method**" to "**Use USB Cable**".
* Quick Resume game on <mark style="color:green;">**Xbox**</mark><mark style="color:green;">®</mark> is confused and needs to be closed/restarted.
* Drive Hub LEDs for "**Controller**", "**Wheel**/**Controller**", "**Accessor**y" ports.  If plugged in but off or not staying solid, may hint at cause.
* Combination of wheel and accessory firmware being used.
* Forgot to plug wheel into wall/mains.
* Switched to unsupported wheel mode.
* Drive Hub EEPROM issue; <img src="/files/R8nr39sw8MsGCHNri59e" alt="" data-size="line">**HOLD P2** (long press), located right of Drive Hub's Gearhead logo, to erase EEPROM.
* Drive Hub booted before everything is properly connected, or while console in standby.  Reboot Drive Hub in <mark style="color:red;">**STEP 11**</mark><mark style="color:red;">.</mark>
  {% endhint %}

***

<img src="/files/SkWn6wJDM89Hxx8IpfNs" alt="" data-size="line">  <img src="/files/rQ0m2LA19RdqXFwIzcYX" alt="" data-size="line">**PRESS** & **RELEASE** the **P1** button, located left of Drive Hub's Gearhead logo, to reboot Drive Hub and recalibrate your wheel.  <mark style="color:red;">**DO NOT**</mark> touch anything during the calibration sequence.  Once the wheel has finished turning, and Drive Hub displays zero <img src="/files/q9j7qgNljZSG5FIErbBH" alt="" data-size="line">, it is ready to use.

{% hint style="danger" %}

* For Fanatec® wheels on <mark style="color:blue;">**PS4**</mark><mark style="color:blue;">/</mark><mark style="color:blue;">**5**</mark><mark style="color:blue;">®,</mark> <img src="/files/rQ0m2LA19RdqXFwIzcYX" alt="" data-size="line">**PRESSING** & **RELEASING P1** will automatically switch to the native Fanatec® protocol mode (F) for an optimal experience if supported, saving this setting for future use.  For older games, the wheel will not work in this mode, and you will need to switch to FanaLogic mode (L) instead.  Both modes will be covered on the [**Fanatec**®/**Logitech**® **Modes for PS4**/**5**®](/drivehub/manual/fanlogimodes.md) page.
* For Logitech® wheels on <mark style="color:blue;">**PS4**</mark><mark style="color:blue;">/</mark><mark style="color:blue;">**5**</mark><mark style="color:blue;">®,</mark> to use a handbrake, you will need to switch to LogiFan mode (FFF) which will be covered on the [**Fanatec**®/**Logitech**® **Modes for PS4**/**5**®](/drivehub/manual/fanlogimodes.md#logifan-mode) page.
  {% endhint %}

***

{% hint style="danger" %}
When converting a non-native wheel, Drive Hub is emulating the functionality of supported wheel of your console, and it is this emulated wheel that will show up in your game.  Expect some limitations; for example, <mark style="color:blue;">**PlayStation**</mark><mark style="color:blue;">®</mark> wheel protocols support more buttons and RPM features that <mark style="color:red;">**WILL NOT**</mark> carry over to an <mark style="color:green;">**Xbox**</mark><mark style="color:green;">®</mark> console.  Drive Hub can only scale to what your console supports.  Advanced PC features, especially those tied to PC software (NOT stored on the wheel or accessory) will be unavailable, and as conversion scaling can never be 1:1, expect differences in feel from using your wheel in its native environment.
{% endhint %}

***

<figure><img src="/files/CdZHnbqCM7YQXMuCWBzr" alt=""><figcaption></figcaption></figure>

## <img src="/files/e0Z7QXq0UYAlcQwzgFB2" alt="" data-size="line"> Accessories Troubleshooting

<figure><img src="/files/GxAFdc6yHu14wiQbnv7W" alt=""><figcaption></figcaption></figure>

{% hint style="danger" %}
When using accessories that are **NOT** designed to connect directly to your wheel, you may encounter the following:

* An accessory may require an additional purchase to adapt it to the USB "**Accessory**" port, such as Thrustmaster® T.RJ12 USB Adapter or Fanatec® ClubSport USB Adapter, detailed on the [**Compatibility List**](/drivehub/compatibility.md).  Legacy Logitech® accessories if not connected to a Logitech® wheel will require a Co-Pilot (separate purchase).
* We <mark style="color:red;">**DO NOT**</mark> support Leo Bodnar®, homemade projects, or anything **NOT** listed on the [**Compatibility List**](/drivehub/compatibility.md).  If you discover something works, feel free to let us know at [**support**@**collectiveminds**.**ca**](mailto:support@collectiveminds.ca) but understand that we <mark style="color:red;">**CANNOT**</mark> provide support or advice for it.
* Multiple accessories usually require a powered USB hub (one that plugs into the wall/mains) between the "**Accessory**" port and your accessories.
* Accessories such as shifters, handbrakes, and pedals may require initial configuration on Windows PC, e.g. pedal calibration.  For example, Fanatec® CS 1.5 via ClubSport Adapter must be set to handbrake through its respective software.
* If your pedals are not fully accelerating or braking, fully press down each pedal individually for about 10 seconds, then release fully.  This will calibrate Drive Hub to the full pedal range.
* If your pedals are mapped incorrectly, follow the [**Pedal Mapping**](/drivehub/manual/pedalmapping.md) page.
  {% endhint %}

<figure><img src="/files/CdZHnbqCM7YQXMuCWBzr" alt=""><figcaption></figcaption></figure>

## <img src="/files/e0Z7QXq0UYAlcQwzgFB2" alt="" data-size="line"> Headset Warning

<figure><img src="/files/GxAFdc6yHu14wiQbnv7W" alt=""><figcaption></figcaption></figure>

{% hint style="danger" %} <mark style="color:red;">Please be aware wheels</mark> <mark style="color:red;"></mark><mark style="color:red;">**DO NOT**</mark> <mark style="color:red;"></mark><mark style="color:red;">support headsets!</mark>  This means a non-functional 3.5mm audio port on any controller connected to Drive Hub for the purpose of authenticating a non-native wheel.  You will need to use another solution, such as a wireless headset or USB wired headset if supported.
{% endhint %}


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