1. Macro Record/Playback
Featured in Macro GAMEPACK, "Macro Record & Playback" covers utilizing Paddle Buttons for Record & Playback.
You can record complex sequences of buttons at your own pace, edit timings to your liking, then play them back with ease.
Warning: Macro Record & Playback utilizes strict timings to support time-sensitive gameplay. Our team DOES NOT condone or advise using it in any game that is prohibiting or actively monitoring for macro use.
Warning: If your game crashes, your controller could end up performing an undesirable action repeatedly. It is highly recommended to password protect against making purchases on your console/store to prevent accidental charges!
With Macro GAMEPACK, each created GAMEPACK profile, of which you can create 27, includes its own set of 1000 recording blocks. Record & Playback massive combos, create generators, & more. The spiritual successor to Action GAMEPACK, Macro GAMEPACK leverages the power of your smart device (smartphone, tablet) running the STRIKEPACK CENTRAL™ app. No longer constrained to smaller combos, it can record massive macros. With its advanced editing features, you can add to, delete from, and add events to your macro, and even create generators. Per Paddle Button, Macro can record & playback up to 125 button presses seamlessly, or up to 500 button presses with a slight initial playback delay.
Macro REQUIRES the STRIKEPACK CENTRAL™ app to remain open and your smart device to stay well within 9 meters (just under 30 feet) of the STRIKEPACK HORIZON™; at least for recording & initial playback. This range may be shorter depending on local Bluetooth® interference. Ensure that you plug in your smart device to keep it charged. If you manage to use Macro to create your own generator, it will remain operational during playback; even if you leave with your smart device. Remember that you can always use the app on a suitable tablet; rather than tethering your phone.
Xbox®: The RGB LED should be , indicating idle or NO active macro.
On the Dashboard, all Paddle Buttons will have "No Recording". It is time to change that!

Record Macro

Xbox®: While HOLDING
ACTIVATOR,
TAP
RIGHT TRIGGER. You will feel a continuous rumble.
Prior to recording your macro, you can change its "Macro Playback Mode" via your controller's FACE buttons. Each mode has a matching RGB LED. This LED indication will also be present later, during playback:

After recording your macro, you can still change its mode afterwards; just via the app.
To proceed with recording, refer to the on-screen image; tilting your controller towards you to read the engraved number on each Paddle Button. Each corresponds to 1 of 4 recordable macros. For example, Paddle Button 1 is Macro 1.


Decide on the Paddle Button that you will use for this recording. Even if it is not currently assigned to the "Recorded Macro" M.O.D., the GAMEPACK will automatically set it once you proceed!
The moment that you are ready to begin recording,TAP the physical PADDLE BUTTON that you wish to record to. You will feel a pulsing rumble & recording will begin immediately:
The app will display the recording interface, the macro name (Macro 1/2/3/4 is default), the increment (10ms is default), along with a percentage % recorded feature, so you can keep track of the recording size.
It may be a little tricky to get your macro right on your first try. If you mess up, simply HOLD the same PADDLE BUTTON to restart the recording from the beginning. You can do this as many times as you need to.
A recording will end in either of 2 ways. Either you TAP the same PADDLE BUTTON to end the recording, or your recording blocks for this GAMEPACK profile will be depleted.

Edit Macro Timing

Once your recording has ended, take a look at it. As indicated by each icon, an event can be a button press, button
release, or stick
direction change.
If you wish, you can tap on any recorded time block, for example
, to enter a new time between events. By default, entered values will round up to the nearest 10 (if you are using "4ms Increment", they will round up to multiples of 4 instead). For the shortest time between events, try 30 & if your game struggles to register presses, double the time to 60.
Any blocks there were recorded after the last event will represent a delay before the combo can loop again.
Depending on how long it took you to end the recording, there could be a single block or more at the end. You can leave as is, enter ZERO delay, or enter a different value:
You can rename your macro to something more memorable:

Playback Macro

Macro playback will depend on the "Macro Playback Mode". On the app, you can tap the mode that you wish to use...
"Loop Hold" has you HOLDING the PADDLE BUTTON for repeated playback. Releasing the Paddle Button will immediately stop playback, cutting the current loop of the macro short.
"Play Once" has you TAP the PADDLE BUTTON for a single playback.
"Loop Macro" has you TAP the PADDLE BUTTON for repeated playback.
For both "Play Once" / "Loop Macro", TAPPING the PADDLE BUTTON again will restart playback from the beginning.
The macro that is being actively played back will be highlighted on the Dashboard.
For all modes, TAPPING
/
ACTIVATOR will stop playback.
TAP the
back-arrow at the top-left to return to the Dashboard. From here, you can see the % percentage of recording space that you have used up on this macro:
You canTAP the small square to quickly cycle through the available modes.
You can HOLD your finger on the small square until it fully traces itself, to return to your recorded combo button information.

Clear Macro




Settings


"Controller Interrupt Behavior" covers moving sticks or pressing buttons during playback. See the link below to learn more:
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