🔫Weapon Swap Mode
Last updated
Last updated
Weapon Swap Mode determines the arrangement of the 8 Weapon Slots on the Dashboard. Each slot can be fully customized to meet your needs, but only one slot can be ACTIVE at a time. It is important to be aware of this to avoid unintentionally applying the wrong M.O.D.s to the wrong weapon. Fortunately, RGB LED indication on the STRIKEPACK™, and indication in the app will help you to keep track of the current position and exactly what is being applied.
There are usually 4 options to select from; Automatic, Manual, Direct, and Hybrid. If any of these options are deemed unsuitable for a specific game, its GAMEPACK may feature fewer options, or even NO Weapon Swap Mode setting.
Frequently, it is necessary to resynchronize this feature with your game:
Automatic has four selectable tracking Loadouts, whereas Hybrid has one tracking Loadout and six spare slots. "Manual" Swap is structurally identical to Automatic, but without the Switch Weapon button tracking. "Direct" Swap supports almost every shooter, with eight numbered Weapon Slots for you to manually swap between, and assign as you see fit.
We know it is a lot to take in. Automatic is the default option for most GAMEPACKs and if you are comfortable with it "as is", you can skip to Weapon Setup.
Certain GAMEPACKs such as Shooter GAMEPACK, have options that are designed for games that switch between a larger number of weapons.
This type of inventory layout has been spotted in some Battle Royale games 😉...
This type of weapon system has been spotted in some Looter Shooter games 😉...
See the links below and decide before moving onto Weapon Setup:
Automatic & ManualDirectHybridCycleSelectThirdCommonly featured under Settings in Shooter-style GAMEPACKs, "Weapon Swap Mode" covers managing Weapon M.O.D.s (Macros On Demand) through 8 Weapon Slots, and swapping between slots during gameplay.
Tap the GEAR icon at the top-right of the Dashboard to go to the "Settings" area, then find the "Weapon Swap Mode" setting.
"Automatic" & "Hybrid" Swap are designed for games employing the standard two-weapon system, consisting of / . Either option will track your Switch Weapon button (default:) presses, enabling synchronization with in-game weapon switching:
You have probably already noticed the LED swap between / .
Switch to your in-game Primary Weapon, DO NOT hold left trigger, then while HOLDING ACTIVATOR, TAP to sync...
"Cycle" Swap is designed for games that enable you to carry & cycle through multiple weapons, often through a weapon bar that expands as you pick up more weapons. It is adjustable up to 8 Cycle Slots, and supports Switch Weapon button layouts such as Switch (default:), Bumpers, Triggers (Flipped), and D-Pad cycling.
"Select" Swap is designed for games that assign weapons to the D-Pad .
"Third" Swap is designed for games where holding your Switch Weapon button (default:) will switch to your Third Weapon. It assumes that switching back will always switch to your Primary Weapon.
See the links below for a full breakdown of each option, then after making your selection, tap the back-arrow at the top-left to return to the Dashboard and observe the Weapon Slot layout.