⚙️Aim M.O.D. Activation
Last updated
Last updated
Commonly found under Settings in Shooter-style GAMEPACKs, "Aim M.O.D. Activation" determines how & when an Aim M.O.D. will be activated.
There are usually 5 options to select from... Any ADS, ADS Fire, ADS Only, Activate - Fully Hold, and Block - Fully Hold. If any of these options are deemed unsuitable for a specific game, its GAMEPACK may feature fewer options, or even NO Aim M.O.D. Activation setting.
Any ADS is usually the default option. The Aim M.O.D. will activate as soon as your AIM DOWN SIGHTS (ADS) button is being PRESSED. However, this can be problematic in any game that utilizes your ADS button for vehicle braking or other alternate gameplay activities. Aim M.O.D.s may switch seats or cause you to exit the vehicle.
ADS Fire is less likely to cause issues with vehicles or other alternate gameplay activities. The Aim M.O.D. will activate as soon as your ADS & FIRE buttons are being PRESSED TOGETHER. It will deactivate the Aim M.O.D. while you are NOT ADS or NOT FIRING.
ADS Only will deactivate the Aim M.O.D. if you are firing. This means that the Aim M.O.D. will ONLY activate when you are ADS WHILE NOT FIRING.
The Fully Hold options, provided that you use a trigger for firing, will take advantage of your trigger’s analog nature, allowing you to determine when to use the Aim M.O.D.:
While your ADS TRIGGER is FULLY HELD all the way down, Activate - Fully Hold will activate the Aim M.O.D.
While your ADS TRIGGER is FULLY HELD all the way down, Block - Fully Hold will deactivate the Aim M.O.D.
After making your selection, tap the back-arrow at the top-left to return to the Dashboard.