Last updated
Last updated
For STRIKEPACK HORIZON™ & VISTA™ products with STRIKEPACK CENTRAL™ app.
Weapon Swap: "Automatic" & "Manual" are designed for games with the standard two-weapon system, consisting of Primary & Secondary. Seamlessly integrating with in-game Custom Weapon Loadouts, these modes support up to four weapon pairings via a Loadout Selector.
Each Loadout includes its own Primary & Secondary Weapon Slots, so you can assign different Weapon M.O.D.s, Anti-Recoil, and settings:
Loadout Selector organizes eight Weapon Slots into four Loadouts, each featuring a Primary & Secondary pairing. The ACTIVE Loadout & Weapon Slot is indicated via the App Dashboard & STRIKEPACK™ LEDs.
To swap between Loadouts:
Tip - To avoid confusion, stick to Loadout 1 when you are first starting out.
Only the ACTIVE Weapon Slot will affect your controls. Automatic & Manual are identical modes except for one major difference; Automatic tracks your "Switch Weapon" button presses, enabling you to synchronize it with in-game weapon switching. When synced, you will seamlessly switch between your two weapons and their associated Weapon M.O.D.s & Anti-Recoil, even during a firefight:
In game-specific GAMEPACKs, Automatic may also track button presses related to abilities & equipment, or weapon holstering, preventing M.O.D. interference where possible. It may indicate accordingly (Blue LEDs).
Tip - To reduce the frequency of desynchronization, thoroughly check your game for any in-game settings you can turn off that would otherwise automatically switch your weapon, such as behavior concerning ammunition depletion.
You can swap between Weapon Slots & M.O.D. Blocking features via Controller Shortcuts:
(NO Weapon M.O.D.s)
Tips -
Regular (NO Weapon M.O.D.s): Applying the wrong Weapon M.O.D.s & Anti-Recoil can have a detrimental effect. This shortcut will swap away from your current Weapon Slot, its associated Weapon M.O.D. settings, and "Switch Weapon" button tracking. This can come in handy for those moments when you need to pick up & fire a random weapon. GAMEPACK M.O.D.s that are NOT tied to Weapon Slots will continue to function in this state.
XB: While VIEW/ACTIVATOR is HELD, LEFT TRIGGER can be TAPPED to change the ACTIVE Loadout:
DS: While TOUCH/ACTIVATOR is HELD, LEFT TRIGGER can be TAPPED to change the ACTIVE Loadout:
XB: The ACTIVE Slot will be highlighted on the App Dashboard, whereas the inactive slot will be dim. The STRIKEPACK™ LEDs will indicate & :
It is often necessary to resynchronize with your game to avoid firing with the wrong Weapon M.O.D.s applied, typically after respawns or menu access. To Sync, switch to your "in-game" Primary Weapon, then while HOLDING VIEW/ACTIVATOR, TAP :
DS: The ACTIVE Slot will be highlighted on the App Dashboard, whereas the inactive slot will be dim. The STRIKEPACK™ LEDs will indicate & :
It is often necessary to resynchronize with your game to avoid firing with the wrong Weapon M.O.D.s applied, typically after respawns or menu access. To Sync, switch to your "in-game" Primary Weapon, then while HOLDING TOUCH/ACTIVATOR, TAP :
XB: While VIEW/ACTIVATOR is HELD, shortcuts can be activated in quick succession:
TAP FACE BUTTON:
HOLD 300 MS:
(BLOCK M.O.D.s)
Quickly releasing, or HOLDING ACTIVATOR too long will pass through the normal button input, triggering in-game menus, so strive to activate shortcuts swiftly.
On the App Dashboard, TAPPING the inactive slot will swap to it, making it ACTIVE. TAPPING the ACTIVE Slot will cycle between its currently assigned Fire Mode, Regular Fire, and Rapid Fire.
DS: While TOUCH/ACTIVATOR is HELD, shortcuts can be activated in quick succession:
TAP FACE BUTTON:
HOLD 300 MS:
(BLOCK M.O.D.s)
Quickly releasing, or HOLDING ACTIVATOR too long will pass through the normal button input, triggering in-game menus, so strive to activate shortcuts swiftly.
On the App Dashboard, TAPPING the inactive slot will swap to it, making it ACTIVE. TAPPING the ACTIVE Slot will cycle between its currently assigned Fire Mode, Regular Fire, and Rapid Fire.
Blocked (BLOCK M.O.D.s): All M.O.D.s affect your controls indiscriminately and they CANNOT know what is currently happening in your gameplay. Games often contextually reuse buttons. Menus can be affected, your fire button with Rapid Fire may fail to accelerate a vehicle, your crouch button with Rapid Crouch may start switching seats, your special ability that requires you to hold a button may fail to function because a M.O.D. is rapidly pressing that button, and so on. This shortcut will swap away from your M.O.D.s so you can take a break from them. In a certain game-specific GAMEPACKs, "Automatic" will temporarily swap to this state at times as part of its button tracking system.
Our Support Team has noticed a tendency to accidently activate the BLOCK M.O.D.s Controller Shortcut when checking the in-game map or scoreboard, then immediately reloading. Our team has updated certain GAMEPACKs to require holding XB:/ DS: for 300 milliseconds instead of tapping it.