
Menu Navigation | Advanced Shooter


Featured in Advanced Shooter GAMEPACK, "Menu Navigation" covers this GAMEPACK's built-in "Menu Mode". This lets you adjust your M.O.D. selections directly from your controller. It involves button navigation and counting LEDs so if you find that complicated, just stick to M.O.D. CENTRAL™.
For a basic idea of how a typical GAMEPACK Menu Mode looks and works in practice, please see either PS Dominator, XB Dominator, or XB Eliminator. Keep in mind though that the menu layout of each GAMEPACK is unique...
Numbered "M.O.D.s" are organized into categories known as "Classes". While navigating Menu Mode, you will need to refer to this GAMEPACK's specific layout.
Xbox®: To enter Menu Mode, HOLD
LEFT D-PAD for at least 5 seconds, and remain
HOLDING
LEFT D-PAD to stay in Menu Mode:
Count the White LED flashes to get the number of the selected Class. By default, that's Class 1, so it'll flash once (1x) on repeat. Class 2 flashes 2x on repeat, Class 3 flashes 3x on repeat, etc.
TAP the following buttons to navigate:
goes ⬆️Up a Class number (> 2 > 3...).
goes ⬇️Down a Class number (...> 2 > 1).
Paddle Button instantly jumps to its related Class number (feature may be unavailable).
Once you've selected a Class, similarly count the Green LED flashes to get the number of its Enabled M.O.D.. No green flash is M.O.D. Disabled (0). Most Classes have a 0/OFF state that they default to.
goes ⬆️Up an Enabled M.O.D. number (> 1 > 2 > 3...).
goes ⬇️Down an Enabled M.O.D. number (...> 2 > 1 > 0).
You MUST be selected on the correct Class M.O.D. to adjust it.
An adjustable setting will sometimes be shared by several M.O.D.s.
On STRIKEPACK™ Dominator, Paddle Button 1 is Left Paddle, and Paddle Button 2 is Right Paddle.
CLASS 1: Profile 1
Weapon Fire
CLASS 1: Profile 1
Weapon Fire
1: Regular Fire
2: Rapid Fire
3: Dynamic Fire
4: Steady Fire
5: Burst Fire
6: Auto Burst Fire
7: Akimbo Rapid Fire
8: Quick Scope On Tap
9: Quick Scope On Release
10: Auto Hold Breath
11: Auto Hold Breath &
Quick Scope On Tap
12: Auto Hold Breath &
Quick Scope On Release
Akimbo/Dynamic/Rapid Fire Speed: LB/L1 Decrease | RB/R1 Increase | RT/R2 Test
Burst/Steady Fire Timing: LB/L1 Longer Bursts/Slower Steady | RB/R1 Shorter Bursts/Faster Steady | RT/R2 Test
Auto Hold Breath/Quick Scope Timing: LB/L1 Slower | RB/R1 Faster | LT/L2 AHB Test | RT/R2 QS Test
CLASS 2: Profile 1
Add M.O.D.
CLASS 2: Profile 1
Add M.O.D.
1: No Add M.O.D.
2: Crouch Aim
3: Hop Shot
4: Rapid Crouch Fire
5: Cover Fire
6: Strafe Fire
7: Circle Strafe Fire
8: Drop Shot
9: ADS Ping
10: ADS Auto Ping
11: Ping On Fire
12: Aim Assist
13: Aim Assist &
Crouch Aim
14: Aim Assist &
Hop Shot
15: Aim Assist &
Rapid Crouch Fire
16: Aim Assist &
Strafe Fire
17: Aim Assist &
Circle Strafe Fire
18: Aim Assist &
Drop Shot
19: Aim Assist &
ADS Ping
20: Aim Assist &
ADS Auto Ping
21: Aim Assist &
Ping On Fire
22: Aim Assist+
23: Aim Assist+ &
Crouch Aim
24: Aim Assist+ &
Hop Shot
25: Aim Assist+ &
Rapid Crouch Fire
26: Aim Assist+ &
Strafe Fire
27: Aim Assist+ &
Circle Strafe Fire
28: Aim Assist+ &
Drop Shot
29: Aim Assist+ &
ADS Ping
30: Aim Assist+ &
ADS Auto Ping
31: Aim Assist+ &
Ping On Fire
Profile 1 Anti-Recoil Weight Adjustment: LB/L1 Heavier | RB/R1 Lighter | RT/R2 Test / Higher recoil requires heavier weight, but too much weight points at floor.
CLASS 3: Profile 2
Weapon Fire
CLASS 3: Profile 2
Weapon Fire
Identical M.O.D.s to Profile 1.
Fire Adjustments shared between Profiles 1-3.
CLASS 4: Profile 2
Add M.O.D.
CLASS 4: Profile 2
Add M.O.D.
Identical M.O.D.s to Profile 1.
Profile 2 Anti-Recoil Weight Adjustment. Same controls.
CLASS 5: Profile 3
Weapon Fire
CLASS 5: Profile 3
Weapon Fire
Identical M.O.D.s to Profile 1.
Fire Adjustments shared between Profiles 1-3.
CLASS 6: Profile 3
Add M.O.D.
CLASS 6: Profile 3
Add M.O.D.
Identical M.O.D.s to Profile 1.
Profile 3 Anti-Recoil Weight Adjustment. Same controls.
CLASS 7:
Paddle Button 1
CLASS 8:
Paddle Button 2
CLASS 9:
Paddle Button 3
CLASS 10:
Paddle Button 4
CLASSES 7/8/9/10:
Paddle Button M.O.D.s
1: Regular Fire
2: Rapid Fire
3: Strafe Fire
4: Steady Fire
5: Burst Fire
6: Auto Burst Fire
7: Akimbo Rapid Fire
8: Quick Scope
9: Cover Fire
10: Aim Assist+
11: Spring Loaded Sidearm
12: Turbo Paddle
(Fast)
13: Turbo Paddle
(Moderate)
14: Turbo Paddle
(Dangerously)
(Fast)
15: Bunny Hop
16: Rapid Crouch
17: Turbo Melee
18: Crouch Aim
19: Drop Shot
20: Easy Drop
21: Toggle Strafe
22: Toggle Circle Strafe
23: M.O.D. Blocker
Fire Adjustments shared between Profiles 1-3.
Aim Assist(+): Strength/Intensity: LS/L3 Decrease | RS/R3 Increase
| XB: Count RT Rumbles / PS: Count Red Flashes / Set between 0-35 (0 is OFF) / Adjust to slight shake.
+ADS Hold Time: LB/L1 Decrease | RB/R1 Increase
+ADS Release Time: LT/L2 Decrease | RT/R2 Increase
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