Weapon Fire Modes | Advanced Shooter

For STRIKEPACK™ with M.O.D.|PASS™.

"Weapon Fire Modes" for Advanced Shooter GAMEPACK are M.O.D.s (Macros On Demand) that alter your weapon's fire rate.


You can determine the "Weapon Fire Activation" in the M.O.D. CENTRAL™ GAMEPACK Configuration:




You can learn about each Weapon Fire Mode below:

Weapon FireFunction

Regular

Fire

This will leave your FIRE button as is, preserving its normal gameplay function and leaving your weapon's fire rate unaffected; the safe option for any Fully Automatic weapon.

Rapid

Fire


This implementation is adjustable in the GAMEPACK Config, or Menu Mode, covered later on in the Menu Navigation section of this manual.


⚠️ Designed for Semi-Automatic weapons. Fully Automatic weapons will incur a fire rate penalty unless they are set to an in-game single shot or burst mode.

Dynamic

Fire


LESSER HOLD for long range

HALF-WAY HOLD for medium range

FULL HOLD for close combat



⚠️ Exclusive to Fire "Trigger" as requires the analog nature of triggers.


This implementation is adjustable in the GAMEPACK Config, or Menu Mode, covered later on in the Menu Navigation section of this manual.

Steady

Fire


This implementation is adjustable in the GAMEPACK Config, or Menu Mode, covered later on in the Menu Navigation section of this manual.


Reducing fire rate can assist with ranged accuracy on any suitable Fully Automatic or Semi-Automatic weapon that does heavy damage at a reasonable range per shot; usually an assault rifle.

Burst

Fire


This implementation is adjustable in the GAMEPACK Config, or Menu Mode, covered later on in the Menu Navigation section of this manual.


Bursting can assist with accuracy and conserving ammunition.


⚠️ Optimal for Semi-Automatic weapons. Fully Automatic weapons will incur a fire rate penalty unless they are set to an in-game single shot mode.

Auto

Burst

Fire


This implementation is adjustable in the GAMEPACK Config, or Menu Mode, covered later on in the Menu Navigation section of this manual.


Bursting can assist with accuracy and conserving ammunition.


⚠️ Designed for Fully Automatic weapons; CANNOT burst Semi-Automatic weapons.

Akimbo

Rapid

Fire


This implementation is adjustable in the GAMEPACK Config, or Menu Mode, covered later on in the Menu Navigation section of this manual.


Quick

Scope

On

Tap


This implementation is adjustable in the GAMEPACK Config, or Menu Mode, covered later on in the Menu Navigation section of this manual. It will affect how long to wait for you to fully scope in.


Useful for performing a quick and accurate surprise kill with a Sniper Rifle or similar scoped weapon.

Quick

Scope

On

Release

If your AIM DOWN SIGHTS (ADS) button is RELEASED SUDDENLY, it will register as a shot. If your ADS button is RELEASED SLOWLY, it will leave the scope without firing.


Useful for timing your own quick and accurate surprise kill with a Sniper Rifle or similar scoped weapon.

Auto

Hold

Breath


This implementation is adjustable in the GAMEPACK Config, or Menu Mode, covered later on in the Menu Navigation section of this manual. It will affect how long to wait for you to fully scope in.


This M.O.D. can be combined with either Quick Scope M.O.D..

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