Weapon Fire Modes | Advanced Shooter
For STRIKEPACK™ with M.O.D.|PASS™.
"Weapon Fire Modes" for Advanced Shooter GAMEPACK are M.O.D.s (Macros On Demand) that alter your weapon's fire rate.
You can determine the "Weapon Fire Activation" in the M.O.D. CENTRAL™ GAMEPACK Configuration:
You can learn about each Weapon Fire Mode below:
Weapon Fire | Function |
---|---|
Regular Fire | This will leave your FIRE button as is, preserving its normal gameplay function and leaving your weapon's fire rate unaffected; the safe option for any Fully Automatic weapon. |
Rapid Fire | This implementation is adjustable in the GAMEPACK Config, or Menu Mode, covered later on in the Menu Navigation section of this manual. ⚠️ Designed for Semi-Automatic weapons. Fully Automatic weapons will incur a fire rate penalty unless they are set to an in-game single shot or burst mode. |
Dynamic Fire | LESSER HOLD for long range HALF-WAY HOLD for medium range FULL HOLD for close combat ⚠️ Exclusive to Fire "Trigger" as requires the analog nature of triggers. This implementation is adjustable in the GAMEPACK Config, or Menu Mode, covered later on in the Menu Navigation section of this manual. |
Steady Fire | This implementation is adjustable in the GAMEPACK Config, or Menu Mode, covered later on in the Menu Navigation section of this manual. Reducing fire rate can assist with ranged accuracy on any suitable Fully Automatic or Semi-Automatic weapon that does heavy damage at a reasonable range per shot; usually an assault rifle. |
Burst Fire | This implementation is adjustable in the GAMEPACK Config, or Menu Mode, covered later on in the Menu Navigation section of this manual. Bursting can assist with accuracy and conserving ammunition. ⚠️ Optimal for Semi-Automatic weapons. Fully Automatic weapons will incur a fire rate penalty unless they are set to an in-game single shot mode. |
Auto Burst Fire | This implementation is adjustable in the GAMEPACK Config, or Menu Mode, covered later on in the Menu Navigation section of this manual. Bursting can assist with accuracy and conserving ammunition. ⚠️ Designed for Fully Automatic weapons; CANNOT burst Semi-Automatic weapons. |
Akimbo Rapid Fire | This implementation is adjustable in the GAMEPACK Config, or Menu Mode, covered later on in the Menu Navigation section of this manual. |
Quick Scope On Tap | This implementation is adjustable in the GAMEPACK Config, or Menu Mode, covered later on in the Menu Navigation section of this manual. It will affect how long to wait for you to fully scope in. Useful for performing a quick and accurate surprise kill with a Sniper Rifle or similar scoped weapon. |
Quick Scope On Release | If your AIM DOWN SIGHTS (ADS) button is RELEASED SUDDENLY, it will register as a shot. If your ADS button is RELEASED SLOWLY, it will leave the scope without firing. Useful for timing your own quick and accurate surprise kill with a Sniper Rifle or similar scoped weapon. |
Auto Hold Breath | This implementation is adjustable in the GAMEPACK Config, or Menu Mode, covered later on in the Menu Navigation section of this manual. It will affect how long to wait for you to fully scope in. This M.O.D. can be combined with either Quick Scope M.O.D.. |
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