Last updated
For STRIKEPACK™ with M.O.D.|PASS™.
"Weapon Setup" for COD MW 22 GAMEPACK! This section of the manual will guide you through the various methods for setting up Weapon Slots with different Weapon M.O.D.s (Macros On Demand), Anti-Recoil, and Settings for your in-game weapons.
It will be assumed from this point onwards that you have read and understand the "GAMEPACK Setup" and "Weapon Swap" sections.
In the M.O.D. CENTRAL™ GAMEPACK Configuration, you can assign Weapon M.O.D.s such as GENERIC: Fire Modes or better yet, Supported Weapons (Optimized Weapons) which have undergone an intense in-house optimization, reducing the effects of each weapon's base recoil pattern wherever possible. This Optimized Anti-Recoil can provide an arguably superior experience overall, and a great starting point even if you are going to need to make adjustments.
You can assign Supported Weapons in the GAMEPACK Config. The four pairings of Primary & Secondary Weapon Slots can easily be matched to four "in-game" Custom Weapon Loadouts.
You can view and technically adjust the Anti-Recoil values in the GAMEPACK Config, however, it is NOT worth trying to guess your optimal values. They will be somewhat unique to you, your Weapon Attachments, and Settings.
For example, you will need to adjust for recoil-affecting Weapon Attachments, especially those that transform the weapon, or perhaps you want to use an FOV other than 80.
"Quick Edit Anti-Recoil Adjustments" come into play here, taking out the guesswork and allowing you to change up any Weapon Slot during play.
See the links below to learn about the following features:
Supported Weapons | COD MW2Quick Edit Anti-RecoilAnti-Recoil ModeGENERIC: Fire Modes