Last updated
Last updated
For STRIKEPACK™ with M.O.D.|PASS™.
The older Six Weapon Slot implementation of Weapon Swap: "Direct", available in COD BOCW 20 GAMEPACK! It is simplistic, without any extra features, and is best suited to players who manage their reloads well and avoid switching weapons during a firefight.
With this implementation of Direct, you can directly swap between six Weapon Slots and assign different Weapon M.O.D.s, Anti-Recoil, and settings as you see fit. In the M.O.D. CENTRAL™ GAMEPACK Configuration, ignore any Loadout, Primary, and Secondary designations as they are NOT relevant here. Instead, pay attention to the [Slot Number] for each section:
If the GAMEPACK Config DOES NOT include the [Slot Number] as shown above, simply refer to the following list instead:
Loadout 1 Pri = Slot 1
Loadout 1 Sec = Slot 2
Loadout 2 Pri = Slot 3
Loadout 2 Pri = Slot 4
Loadout 3 Sec = Slot 5
Loadout 3 Pri = Slot 6
Only the ACTIVE Weapon Slot will affect your controls. It is indicated via the STRIKEPACK™ LEDs.
To swap between Weapon Slots:
Six Weapon Slots: Weapon Slots [1] through [6] allow for different Weapon M.O.D.s and Anti-Recoil as you see fit. The active slot is indicated by the bright LED position, counting 1 through 6 from left to right. When swapping between slots, there will be a countable number of heavy rumbles indicating the slot number.
Block M.O.D.s: All M.O.D.s affect your controls indiscriminately and they CANNOT know what is currently happening in your gameplay. Games often contextually reuse buttons for different gameplay functions. This shortcut will swap away from your M.O.D.s so you can take a break from them. The indicator will be a "wall" of eight bright LEDs and a single light rumble. In a certain game-specific GAMEPACKs, "Automatic" will temporarily swap to this state at times as part of its button tracking system.
Our Support Team has noticed a tendency to accidently activate the Block M.O.D.s Controller Shortcut (eight bright LEDs) when checking the in-game map or scoreboard, then immediately reloading. Try to avoid doing this!
XB: ⚠️DO NOT hold LT/L2/Left Trigger⚠️, then while VIEW/ACTIVATOR is HELD, the following shortcuts can be activated in quick succession:
TAP FACE BUTTON:
Weapon [1]
Weapon [2]
Weapon [3]
Block M.O.D.s
If while VIEW/ACTIVATOR is HELD, LEFT TRIGGER is then HELD alongside it, the following shortcuts can be activated in quick succession:
TAP FACE BUTTON:
Weapon [4]
Weapon [5]
Weapon [6]
Block M.O.D.s
Tip - Quickly releasing, or HOLDING ACTIVATOR too long will pass through the normal button input, triggering in-game menus, so strive to activate shortcuts swiftly.
PS: ⚠️DO NOT hold left trigger⚠️, then while TOUCH/ACTIVATOR is HELD, the following shortcuts can be activated in quick succession:
TAP FACE BUTTON:
Weapon [1] GREEN LED
Weapon [2] RED LED
Weapon [3] BLUE LED
Block M.O.D.s LED
If while TOUCH/ACTIVATOR is HELD, LEFT TRIGGER is then HELD alongside it, the following shortcuts can be activated in quick succession:
TAP FACE BUTTON:
Weapon [4] GREEN LED
Weapon [5] RED LED
Weapon [6] BLUE LED
Block M.O.D.s LED
Tip - Quickly releasing, or HOLDING ACTIVATOR too long will pass through the normal button input, triggering in-game menus, so strive to activate shortcuts swiftly.