Weapon Fire Modes | Division 2

For STRIKEPACK™ with M.O.D.|PASS™.

"Weapon Fire" is a M.O.D. CENTRAL™ GAMEPACK Configuration setting in Division 2 GAMEPACK! These M.O.D.s (Macros On Demand) affect your fire rate.

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With Controller Shortcuts, you can quickly toggle the three Weapon Fire Modes during play:

Rapid Fire:

You will feel a rumble indicator:

  • Heavy Rumble: ON

  • Light Rumble: OFF


Dynamic Fire:

You will feel a rumble indicator:

  • Two Heavy Rumbles: ON

  • Light Rumble: OFF


Cover Fire:

You will feel a rumble indicator:

  • Three Heavy Rumbles: ON

  • Light Rumble: OFF

Your ACTIVE Weapon Fire Mode will interfere with certain gameplay functions; toggle it OFF while NOT in combat.


⚠️ Primarily designed for Semi-Automatic weapons. Fully Automatic weapons will incur a fire rate penalty, so you will want to use weapons with single shot or burst. Rapid Fire in this GAMEPACK is specifically optimized to a fire rate that plays nicely with this game.


Dynamic Fire:

LESSER HOLD for long range

HALF-WAY HOLD for medium range

FULL HOLD for close combat


Cover Fire:

The in-game aim assist/snap aim mechanisms have been significantly reduced since the above video was made.

You can easily pop up & fire your Semi-Automatic weapon from cover while reducing your risk of taking damage.

First, be both in cover and NOT Aiming Down Sights (NOT ADS):

Semi-Automatic weapons are recommended because they have either the accuracy or impact damage. Scoped weapons are incompatible with Cover Fire!


Weapon Fire Activation

You can determine "Weapon Fire Activation" in the GAMEPACK Config:




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