Supported Weapons | COD MW 22

For STRIKEPACK™ with M.O.D.|PASS™.

"Supported Weapons" (Optimized Weapons) for COD MW 22 GAMEPACK, some of which have Optimized Anti-Recoil! They can be assigned to Weapon Slots in the M.O.D. CENTRAL™ GAMEPACK Configuration. The four pairings of Primary & Secondary Weapon Slots can easily be matched to four "in-game" Custom Weapon Loadouts.

Optimized Anti-Recoil is based around the following "in-game" settings:

  • Controller Vibration: On [In-Game & Console System-Wide]

    • You can block the feeling of in-game rumble with the GAMEPACK's built-in "Block Rumble" under Global M.O.D.s in the GAMEPACK Config.

  • ADS Field Of View: Independent

  • ADS Sensitivity Multiplier [Low/High Zoom]: 1.00

  • ADS Stick Swap: Off

  • Aim Down Sight Behavior: Hold

  • Controller Orientation: Up

  • Custom Sensitivity Per Zoom: Off

  • Depleted Ammo Weapon Switch: Off

    • Reduces Weapon Swap M.O.D. desynchronization with your game.

  • Field Of View [FOV]: 80

  • Interact/Reload Behavior: Tap To Reload

  • Sprint/Tactical Sprint Behavior: Toggle

Supported Weapons are optimized around reducing the base weapon recoil which can be used as an excellent starting point for "Quick Edit Anti-Recoil Adjustments".

Deviations from the above, or any recoil-affecting Weapon Attachments, especially those that transform the weapon, will all require adjustment with Quick Edit!

Last updated