Supported Weapons | COD MW 22
For STRIKEPACK™ with M.O.D.|PASS™.
"Supported Weapons" (Optimized Weapons) for COD MW 22 GAMEPACK, some of which have Optimized Anti-Recoil! They can be assigned to Weapon Slots in the M.O.D. CENTRAL™ GAMEPACK Configuration. The four pairings of Primary & Secondary Weapon Slots can easily be matched to four "in-game" Custom Weapon Loadouts.
Optimized Anti-Recoil is based around the following "in-game" settings:
Controller Vibration: On [In-Game & Console System-Wide]
You can block the feeling of in-game rumble with the GAMEPACK's built-in "Block Rumble" under Global M.O.D.s in the GAMEPACK Config.
ADS Field Of View: Independent
ADS Sensitivity Multiplier [Low/High Zoom]: 1.00
ADS Stick Swap: Off
Aim Down Sight Behavior: Hold
Controller Orientation: Up
Custom Sensitivity Per Zoom: Off
Depleted Ammo Weapon Switch: Off
Reduces Weapon Swap M.O.D. desynchronization with your game.
Field Of View [FOV]: 80
Interact/Reload Behavior: Tap To Reload
Sprint/Tactical Sprint Behavior: Toggle
Supported Weapons are optimized around reducing the base weapon recoil which can be used as an excellent starting point for "Quick Edit Anti-Recoil Adjustments".
Deviations from the above, or any recoil-affecting Weapon Attachments, especially those that transform the weapon, will all require adjustment with Quick Edit!
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