Last updated
Last updated
For STRIKEPACK™ with M.O.D.|PASS™.
"Anti-Recoil" for Advanced Shooter GAMEPACK is a M.O.D. (Macro On Demand) that when adjusted correctly for your current weapon, slightly "pulls down" on your aim/camera stick to reduce the effect of vertical recoil. It may not apply to certain Weapon Fire Modes.
"Quick Edit" allows for "Anti-Recoil Adjustments" during play. This GAMEPACK uses an older implementation of Quick Edit. You can test-fire & apply Anti-Recoil using your controller, observing your results in real-time.
First, you MUST enable both Anti-Recoil and Quick Edit. To do so, visit the M.O.D. CENTRAL™ GAMEPACK Configuration and set "Anti-Recoil Mode" to an appropriate "Quick Edit" option.
Decide on setting "Anti-Recoil Mode" to "Hip Fire" or "ADS". For games with an Aim Down Sights button, "ADS Anti-Recoil" will be best suited. If you play with an "Inverted Y" in-game aim/camera, choose "Inverted". "Physical Swap is incompatible with Quick Edit".
This GAMEPACK has Vertical Anti-Recoil Adjustments:
Begin test-firing Anti-Recoil and pay attention to the vertical direction of your aim:
Focus on achieving a mostly steady and level aim, as you CANNOT correct any randomized or horizontal recoil:
Your results may also differ when firing at an actual enemy (or other assisted target) due to "in-game" aim assist, which can cause your aim to slightly drift up and even to the side. You can try to account for this in your adjustments, while test-firing against a target dummy.
At this point, you are hopefully done with fine-tuning the ACTIVE Weapon Slot's Anti-Recoil to your current in-game weapon. Feel free to repeat the process for another Weapon Slot/Profile and in-game weapon.
Once you are in-game , position yourself and aim at a wall or static target , ensuring you have plenty of ammunition and the room to compare recoil. Alternatively, you can aim at a target dummy to take any interference from "in-game" aim assist into account. Switch to the in-game weapon you will be using, such as your Primary Weapon. Ensure the Weapon Slot/Profile you intend to adjust is ACTIVE. You will need to be familiar with Advanced Shooter's Weapon Swap implementation at this point.
To enter Quick Edit, while HOLDING your AIM DOWN SIGHTS (ADS) & FIRE buttons together, TAP /DOWN D-PAD. You can immediately stop firing to conserve ammunition but you MUST REMAIN ADS to stay in Quick Edit.
To enter Quick Edit, while HOLDING your FIRE button, TAP /DOWN D-PAD. You MUST REMAIN FIRING to stay in Quick Edit. This is obviously wasteful of your ammunition, so you will need to constantly exit & enter Quick Edit between making adjustments.
You can adjust the Anti-Recoil value with the D-PAD by TAPPING the corresponding D-Pad direction. Your adjustments will be felt as heavy rumbles unless the adjustment ceiling or floor is reached. Your adjustments will change the slider value in the GAMEPACK Config for you to note down later.
If your aim is drifting up, use /DOWN D-PAD to increase the value.
If your aim is drifting down, use /UP D-PAD to decrease the value.