Weapon Selector | H Infinite

For STRIKEPACK™ with M.O.D.|PASS™.

"Weapon Selector" is a feature of H Infinite GAMEPACK that provides a Controller Shortcut where you can count LED flashes to select a GENERIC: Fire Mode or Supported Weapon (Optimized Weapon), and assign it to the ACTIVE Weapon Slot in the process.

This GAMEPACK is intended for the Xbox® console versions of the game. While it likely works for the PC version, our team has NOT tested it. Unlike the Xbox®-compatible STRIKEPACK™, the PS4®-compatible STRIKEPACK™ REQUIRES various workarounds to be used on PC, which our Support Team are UNABLE to provide assistance with.

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Ensure the Weapon Slot you intend to assign to is ACTIVE. You will need to be familiar with H Infinite's Weapon Swap implementation at this point. You will then need to follow the instructions & LED navigation below:


The STRIKEPACK™ will display flashing LEDs. These four flashing LEDs will change sides as you navigate through the Weapon Categories, and you will be counting them shortly. For now, pay sole attention to the Weapon Category LED, or the single LED on its own, and select the Weapon Category your weapon belongs to:


Each time you feel a rumble, the flashing count restarts. Count the number of flashes from the moment you feel the rumble to determine which weapon you are selected on and when you are on the correct weapon, RELEASE ACTIVATOR to assign it to the ACTIVE Weapon Slot.

LED Navigation

Category LEDWeapons (Count Flashes)

Key for Possible Optimizations: Anti-Recoil (AR), Auto Vent (AV), Rapid Fire (RF), Quickscope (QS).

GENERIC:



1: Regular Fire

2: Rapid Fire

3: Tap Quickscope

4: Release Quickscope

Kinetic:



1: BR75 Battle Rifle (AR, RF)

2: CQS48 Bulldog (RF)

3: Hydra

4: MA40 Assault Rifle (AR)

5: Mangler (AR, RF)

6: MK50 Sidekick (AR, RF)

7: VK78 Commando (AR)

Plasma:



1: Needler (AR)

2: Plasma Pistol (AV)

3: Pulse Carbine (AV)

4: Ravager (AV)

5: Stalker Rifle (AV)

Hard Light:



1: Heatwave (RF)

2: Sentinel Beam (AR)

Shock:



1: Disruptor

2: Shock Rifle

Power:



1: Cindershot (RF)

2: Energy Sword

3: Gravity Hammer

4: M41 SPNKR

5: S7 Sniper Rifle (QS)

6: Skewer

Learn about each GENERIC: Fire Mode and those applied to certain Supported Weapons below:

Fire ModeFunction

Regular Fire

This will leave your FIRE button as is, preserving its normal gameplay function and leaving your weapon's fire rate unaffected; the safe option for any Fully Automatic weapon.

Rapid Fire



This Rapid Fire can be adjusted via the "Rapid Fire Delay" setting in the M.O.D. CENTRAL™ GAMEPACK Configuration.

Tap Quickscope


Useful for performing a quick and accurate surprise kill with a Sniper Rifle or similar scoped weapon.

Release Quickscope / S7 Sniper Rifle

If your ZOOM (Aim Down Sights) button is RELEASED SUDDENLY, it will register as a shot. If your ZOOM button is RELEASED SLOWLY, it will leave the scope without firing.


Useful for timing your own quick and accurate surprise kill with a Sniper Rifle.

Plasma Pistol




Pulse Carbine


Ravager




Stalker Rifle


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