For STRIKEPACK™ with M.O.D.|PASS™.

Featured in Division 2 GAMEPACK, "Menu Navigation" covers this GAMEPACK's built-in "Menu Mode", a legacy feature which allows you to enable/disable/configure certain M.O.D.s without returning to M.O.D. CENTRAL™. If you find this feature difficult to use, just use M.O.D. CENTRAL™ to configure your GAMEPACK.

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For a rough idea of how a typical GAMEPACK Menu Mode looks and works in practice, please see either PS Dominator, XB Dominator, or XB Eliminator.



M.O.D.s are organized into categories known as CLASSES:

XB: While in Menu Mode:

Count the cycling WHITE LED flashes to indicate the currently SELECTED CLASS number.

Count the cycling GREEN LED flashes to indicate the currently ENABLED M.O.D. number.


PS: While in Menu Mode:

Count the cycling GREEN LED flashes to indicate the currently SELECTED CLASS number.

Count the cycling PURPLE LED flashes to indicate the currently ENABLED M.O.D. number.

  • You MUST be selected on the correct CLASS M.O.D. to adjust it.

  • An adjustable setting will sometimes be shared by several M.O.D.s.

  • On a STRIKEPACK DOMINATOR™, Paddle Button 1 is Left Paddle, and Paddle Button 2 is Right Paddle. Buttons 3/4 are ONLY available for standard mapping functionality in this GAMEPACK.

Class/M.O.D. List

CLASSM.O.D.ADJUSTABLE

1: Weapon Fire

1: Rapid Fire


2: Dynamic Fire


3: Cover Fire

2: Advanced Controls

1: Easy Weapon Switch


2: Vault/Dodge Swap


3: Easy Weapon Switch & Vault/Dodge Swap

3: ADS Anti-Recoil

1: Enabled


2: Inverted


3: Enabled - Quick Edit


4: Inverted - Quick Edit

ADS Anti-Recoil Weight Adjustment (Adjusts Last Selected Profile): LB/L1 Heavier | RB/R1 Lighter | RT/R2 Test / Higher recoil requires heavier weight, but too much weight points at floor.

4: Shot Mode

1: Auto ADS


2: Strafe Shot

5: Auto Run

1: Enabled

6: Paddle Button 1


7: Paddle Button 2

1: Rapid Fire


2: Cover Fire


3: Turbo Paddle


4: Easy Roll


5: Easy Grenade


6: M.O.D. Blocker

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