For STRIKEPACK™ with M.O.D.|PASS™.

Featured in COD BO4 18 GAMEPACK, "Menu Navigation" covers this GAMEPACK's built-in "Menu Mode", a legacy feature which allows you to enable/disable/configure certain M.O.D.s without returning to M.O.D. CENTRAL™. If you find this feature difficult to use, just use M.O.D. CENTRAL™ to configure your GAMEPACK.

Page Contents

For a rough idea of how a typical GAMEPACK Menu Mode looks and works in practice, please see either PS Dominator, XB Dominator, or XB Eliminator.



M.O.D.s are organized into categories known as CLASSES:

XB: While in Menu Mode:

Count the cycling WHITE LED flashes to indicate the currently SELECTED CLASS number.

Count the cycling GREEN LED flashes to indicate the currently ENABLED M.O.D. number.


PS: While in Menu Mode:

Count the cycling GREEN LED flashes to indicate the currently SELECTED CLASS number.

Count the cycling PURPLE LED flashes to indicate the currently ENABLED M.O.D. number.

  • You MUST be selected on the correct CLASS M.O.D. to adjust it.

  • An adjustable setting will sometimes be shared by several M.O.D.s.

  • On a STRIKEPACK DOMINATOR™, Paddle Button 1 is Left Paddle, and Paddle Button 2 is Right Paddle.

Class/M.O.D. List

CLASSM.O.D.ADJUSTABLE

1: Weapon Fire

1: Rapid Fire


2: Steady Fire


3: Burst Fire


4: Auto Burst Fire


5: Weapon AI

Rapid Fire Speed: LB/L1 Decrease | RB/R1 Increase | RT/R2 Test


Steady Fire: LB/L1 Steadier | RB/R1 Quicker | RT/R2 Test


Burst Fire: LB/L1 Longer | RB/R1 Shorter | RT/R2 Test

2: Ultra Target Assist

1: Ultra Target Assist


2: Zombie Abuse


3: Aim Assist+

3: ADS Anti-Recoil

1: Enabled


2: Enabled Inverted

4: Quickscope

1: Tap 500ms Adjustable


2: Press Sensitive Adjustable


3: Fully Auto Adjustable


4: Fire On Release

Quick Scope Timing: LB/L1 Slower | RB/R1 Faster | L2/LT Test / If firing before scoping in, try slower / Fire On Release is NOT adjustable.

5: Auto Run

1: Enabled


2: Enabled Slide Turn


3: Enabled Slide Heal Turn

6: Shot Mode

1: Crouch Aim


2: Hop Shot


3: Crouch Aim &

Hop Shot


4: Strafe Fire


5: Shot Punch


6: Corner Snap


7: Drop Shot

7: Split Fire

1: Spring Loaded Scope | Rapid Fire


2: Crouch Aim | Rapid Fire


3: Crouch Aim | Spring Loaded Rapid Fire


4: Spring Loaded Scope | Steady Fire


5: Crouch Aim | Steady Fire

8: Fast Reload

1: Enabled

7: Paddle Button 1


8: Paddle Button 2


9: Paddle Button 3


10: Paddle Button 4

1: Optimized Rapid Fire


2: Optimized Steady Fire


3: Optimized Burst Fire


4: Optimized Auto Burst Fire


5: Spring Loaded Sidearm


6: Spring Loaded Scope


7: Turbo Paddle


8: M.O.D. Blocker


9: Easy Slide/Prone


10: Easy Slide/Prone Jump


11: Easy Slide/Prone Reload


12: Toggle Strafe


13: 180 Spin


14: Shot Punch


15: Drop Shot

Turbo Paddle Speed: LB/L1 Decrease | RB/R1 Increase | RT/R2 Test

Last updated