Paddle Button M.O.D.s | Advanced Shooter

For STRIKEPACK™ with M.O.D.|PASS™.

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"Paddle Button M.O.D.s" (Macros On Demand) for Advanced Shooter GAMEPACK! You can assign these to your Paddles/Action Buttons in the M.O.D. CENTRAL™ GAMEPACK Configuration.


While AIMING DOWN SIGHTS (ADS), when /DOWN D-PAD is HELD, you can TAP a PADDLE BUTTON to suspend its assigned Paddle Button M.O.D. during play.


You will feel a rumble indicator:

  • Heavy Rumble: Suspended

  • Light Rumble: Resumed


You can learn about each Paddle Button M.O.D. below:

Paddle Button M.O.D.
Function

Disabled

If the Paddle Button M.O.D. is disabled, the Paddle/Action Button will be used for its normal "controller button mapping" function. Whichever buttons you have mapped, which is the same mapping shared across every mode of the STRIKEPACK™, will pass through.

Regular

Fire

The PADDLE BUTTON will fire your weapon exactly as it normally fires.

Rapid

Fire

When the PADDLE BUTTON is HELD, it will register as rapidly pressing & releasing your fire button, optimizing the fire rate of any Semi-Automatic weapon within game limits!


This implementation is adjustable in the GAMEPACK Config, or Menu Mode, covered later on in the Menu Navigation section of this manual.


⚠️ Designed for Semi-Automatic weapons. Fully Automatic weapons will incur a fire rate penalty unless they are set to an in-game single shot or burst mode.

Strafe

Fire

When the PADDLE BUTTON is HELD, you will fire while automatically moving side to side to be more difficult to hit; perfect for peeking back & forth around corners.


Uses ACTIVE Weapon Slot/Profile to determine Weapon Fire Mode. Anti-Recoil may ONLY activate if you are HOLDING your AIM DOWN SIGHTS (ADS)/FIRE buttons.

Steady

Fire

When the PADDLE BUTTON is HELD, it will register as steadily pressing & releasing your fire button.


This implementation is adjustable in the GAMEPACK Config, or Menu Mode, covered later on in the Menu Navigation section of this manual.


Reducing fire rate can assist with ranged accuracy on any suitable Fully Automatic or Semi-Automatic weapon that does heavy damage at a reasonable range per shot; usually an assault rifle.

Burst

Fire

When the PADDLE BUTTON is HELD, it will register as repeatedly performing a short burst of rapid fire button presses, and releasing with a fixed gap in-between bursts.


Bursting can assist with accuracy and conserving ammunition.


This implementation is adjustable in the GAMEPACK Config, or Menu Mode, covered later on in the Menu Navigation section of this manual.


⚠️ Optimal for Semi-Automatic weapons. Fully Automatic weapons will incur a fire rate penalty unless they are set to an in-game single shot mode.

Auto

Burst

Fire

When the PADDLE BUTTON is HELD, it will register as repeatedly holding your fire button for a short burst of bullets, and releasing with a fixed gap in-between bursts.


Bursting can assist with accuracy and conserving ammunition.


This implementation is adjustable in the GAMEPACK Config, or Menu Mode, covered later on in the Menu Navigation section of this manual.


⚠️ Designed for Fully Automatic weapons; CANNOT burst Semi-Automatic weapons.

Akimbo

Rapid

Fire

When the PADDLE BUTTON is HELD, it will register both fire buttons as rapidly pressed & released, optimizing the fire rate of dual Semi-Automatic weapons within game limits!


This implementation is adjustable in the GAMEPACK Config, or Menu Mode, covered later on in the Menu Navigation section of this manual.

Quick

Scope

TAP the PADDLE BUTTON to perform a timed scope & shot.


This implementation is adjustable in the GAMEPACK Config, or Menu Mode, covered later on in the Menu Navigation section of this manual. It will affect how long to wait for you to fully scope in.


Useful for performing a quick and accurate surprise kill with a Sniper Rifle or similar scoped weapon.

Cover

Fire

Get behind cover in a cover shooter, then HOLD the PADDLE BUTTON to repeatedly pop up & fire.

Aim

Assist+

When the PADDLE BUTTON is HELD, it will register as repeatedly pressing & releasing your Aim Down Sights (ADS) button,

while slightly moving your aim/camera stick in a circular motion.


⚠️ Only useful in games that snap to target upon ADS; more common in singleplayer or "player versus environment" games.


This implementation is adjustable in the GAMEPACK Config, or Menu Mode, covered later on in the Menu Navigation section of this manual.

Spring

Loaded

Sidearm

HOLD the PADDLE BUTTON to automatically switch to another weapon and fire it. RELEASE to spring back to your previous weapon


Uses Weapon Swap to temporarily change ACTIVE Weapon Slot/Profile and determine Weapon Fire Mode. Anti-Recoil may ONLY activate if you are HOLDING your AIM DOWN SIGHTS (ADS)/FIRE buttons.

Turbo Paddle


(Fast)


(Moderate)


(Dangerously)

(Fast)

HOLD the PADDLE BUTTON to turbo any SINGLE button that you have mapped to it. Assign the M.O.D. with the timing you want: Fast! Moderate! Dangerously Fast!


Most online games CANNOT correctly register faster than Fast. Moderate inserts a noticeable gap between each turbo "press". Dangerously Fast should NOT be used in online games that monitor for macro use, and it is ONLY recommended for use in singleplayer games.


⚠️M.O.D. WILL NOT function if more than one button is mapped to its Paddle Button.⚠️

Bunny

Hop

HOLD the PADDLE BUTTON button to repeatedly jump at a steady pace to be more difficult to hit. This generic timing may not be suitable for certain games, especially those with aggressive stamina limitations. TAP the PADDLE BUTTON if you need to jump again more quickly.

Rapid

Crouch

HOLD the PADDLE BUTTON to repeatedly crouch, confusing your opponent on whether to aim high or low, while you deliver the killing blow.

Turbo

Melee

HOLD the PADDLE BUTTON to repeatedly melee as rapidly as your game will allow, for the best chance of winning a melee battle.

Crouch

Aim

HOLD the PADDLE BUTTON to Aim Down Sights and assume a crouched position. RELEASE to stand. If you manually crouch first, this M.O.D. can be used to pop up from cover.

Drop

Shot

HOLD the PADDLE BUTTON to drop down while firing, potentially causing an up-close opponent to miss the headshot on you.


Uses ACTIVE Weapon Slot/Profile to determine Weapon Fire Mode. Anti-Recoil may ONLY activate if you are HOLDING your AIM DOWN SIGHTS (ADS)/FIRE buttons.

Easy

Drop

TAP the PADDLE BUTTON to fully drop to the ground.

Toggle

Strafe

TAP the PADDLE BUTTON to toggle ON/OFF automatic side to side movement to be more difficult to hit; perfect for peeking back & forth around corners to take shots.

Toggle

Circle

Strafe

TAP the PADDLE BUTTON to toggle ON/OFF automatic circular movement for potentially confusing an enemy sniper's aim while out in the open.

M.O.D.

Blocker

HOLD the PADDLE BUTTON to BLOCK Controller M.O.D.s until RELEASE.


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