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For STRIKEPACK™ with M.O.D.|PASS™.
"Paddle Button M.O.D.s" (Macros On Demand) for Advanced Shooter GAMEPACK! You can assign these to your Paddles/Action Buttons in the M.O.D. CENTRAL™ GAMEPACK Configuration.
You will feel a rumble indicator:
Heavy Rumble: Suspended
Light Rumble: Resumed
You can learn about each Paddle Button M.O.D. below:
Disabled
If the Paddle Button M.O.D. is disabled, the Paddle/Action Button will be used for its normal "controller button mapping" function. Whichever buttons you have mapped, which is the same mapping shared across every mode of the STRIKEPACK™, will pass through.
Regular
Fire
The PADDLE BUTTON will fire your weapon exactly as it normally fires.
Rapid
Fire
Strafe
Fire
Steady
Fire
Reducing fire rate can assist with ranged accuracy on any suitable Fully Automatic or Semi-Automatic weapon that does heavy damage at a reasonable range per shot; usually an assault rifle.
Burst
Fire
Bursting can assist with accuracy and conserving ammunition.
Auto
Burst
Fire
Bursting can assist with accuracy and conserving ammunition.
Akimbo
Rapid
Fire
Quick
Scope
Useful for performing a quick and accurate surprise kill with a Sniper Rifle or similar scoped weapon.
Cover
Fire
Aim
Assist+
while slightly moving your aim/camera stick in a circular motion.
Spring
Loaded
Sidearm
Turbo Paddle
(Fast)
(Moderate)
(Dangerously)
(Fast)
Most online games CANNOT correctly register faster than Fast. Moderate inserts a noticeable gap between each turbo "press". Dangerously Fast should NOT be used in online games that monitor for macro use, and it is ONLY recommended for use in singleplayer games.
Bunny
Hop
Rapid
Crouch
Turbo
Melee
Crouch
Aim
Drop
Shot
Easy
Drop
Toggle
Strafe
Toggle
Circle
Strafe
M.O.D.
Blocker
While AIMING DOWN SIGHTS (ADS), when /DOWN D-PAD is HELD, you can TAP a PADDLE BUTTON to suspend its assigned Paddle Button M.O.D. during play.
When the PADDLE BUTTON is HELD, it will register as rapidly pressing & releasing your fire button, optimizing the fire rate of any Semi-Automatic weapon within game limits!
This implementation is adjustable in the GAMEPACK Config, or Menu Mode, covered later on in the section of this manual.
Designed for Semi-Automatic weapons. Fully Automatic weapons will incur a fire rate penalty unless they are set to an in-game single shot or burst mode.
When the PADDLE BUTTON is HELD, you will fire while automatically moving side to side to be more difficult to hit; perfect for peeking back & forth around corners.
Uses ACTIVE Weapon Slot/Profile to determine Weapon Fire Mode. Anti-Recoil may ONLY activate if you are HOLDING your AIM DOWN SIGHTS (ADS)/FIRE buttons.
When the PADDLE BUTTON is HELD, it will register as steadily pressing & releasing your fire button.
This implementation is adjustable in the GAMEPACK Config, or Menu Mode, covered later on in the section of this manual.
When the PADDLE BUTTON is HELD, it will register as repeatedly performing a short burst of rapid fire button presses, and releasing with a fixed gap in-between bursts.
This implementation is adjustable in the GAMEPACK Config, or Menu Mode, covered later on in the section of this manual.
Optimal for Semi-Automatic weapons. Fully Automatic weapons will incur a fire rate penalty unless they are set to an in-game single shot mode.
When the PADDLE BUTTON is HELD, it will register as repeatedly holding your fire button for a short burst of bullets, and releasing with a fixed gap in-between bursts.
This implementation is adjustable in the GAMEPACK Config, or Menu Mode, covered later on in the section of this manual.
Designed for Fully Automatic weapons; CANNOT burst Semi-Automatic weapons.
When the PADDLE BUTTON is HELD, it will register both fire buttons as rapidly pressed & released, optimizing the fire rate of dual Semi-Automatic weapons within game limits!
This implementation is adjustable in the GAMEPACK Config, or Menu Mode, covered later on in the section of this manual.
TAP the PADDLE BUTTON to perform a timed scope & shot.
This implementation is adjustable in the GAMEPACK Config, or Menu Mode, covered later on in the section of this manual. It will affect how long to wait for you to fully scope in.
Get behind cover in a cover shooter, then HOLD the PADDLE BUTTON to repeatedly pop up & fire.
When the PADDLE BUTTON is HELD, it will register as repeatedly pressing & releasing your Aim Down Sights (ADS) button,
Only useful in games that snap to target upon ADS; more common in singleplayer or "player versus environment" games.
This implementation is adjustable in the GAMEPACK Config, or Menu Mode, covered later on in the section of this manual.
HOLD the PADDLE BUTTON to automatically switch to another weapon and fire it. RELEASE to spring back to your previous weapon
Uses Weapon Swap to temporarily change ACTIVE Weapon Slot/Profile and determine Weapon Fire Mode. Anti-Recoil may ONLY activate if you are HOLDING your AIM DOWN SIGHTS (ADS)/FIRE buttons.
HOLD the PADDLE BUTTON to turbo any SINGLE button that you have mapped to it. Assign the M.O.D. with the timing you want: Fast! Moderate! Dangerously Fast!
M.O.D. WILL NOT function if more than one button is mapped to its Paddle Button.
HOLD the PADDLE BUTTON button to repeatedly jump at a steady pace to be more difficult to hit. This generic timing may not be suitable for certain games, especially those with aggressive stamina limitations. TAP the PADDLE BUTTON if you need to jump again more quickly.
HOLD the PADDLE BUTTON to repeatedly crouch, confusing your opponent on whether to aim high or low, while you deliver the killing blow.
HOLD the PADDLE BUTTON to repeatedly melee as rapidly as your game will allow, for the best chance of winning a melee battle.
HOLD the PADDLE BUTTON to Aim Down Sights and assume a crouched position. RELEASE to stand. If you manually crouch first, this M.O.D. can be used to pop up from cover.
HOLD the PADDLE BUTTON to drop down while firing, potentially causing an up-close opponent to miss the headshot on you.
Uses ACTIVE Weapon Slot/Profile to determine Weapon Fire Mode. Anti-Recoil may ONLY activate if you are HOLDING your AIM DOWN SIGHTS (ADS)/FIRE buttons.
TAP the PADDLE BUTTON to fully drop to the ground.
TAP the PADDLE BUTTON to toggle ON/OFF automatic side to side movement to be more difficult to hit; perfect for peeking back & forth around corners to take shots.
TAP the PADDLE BUTTON to toggle ON/OFF automatic circular movement for potentially confusing an enemy sniper's aim while out in the open.
HOLD the PADDLE BUTTON to BLOCK Controller M.O.D.s until RELEASE.